Search found 3 matches

by Octo
Thu Jan 16, 2020 11:56 am
Forum: 3D/2D models
Topic: 3d ripper dx and keep rotation transform
Replies: 0
Views: 538

3d ripper dx and keep rotation transform

Hey guys, I'm in a project which consist of ripping maps from pc games. I've been using ninja ripper & 3d ripper dx but both have major disadvantage for what i want to do Ninja ripper works fine with static part of the map but some parts of my scene appears in the wrong place after converting to fbx...
by Octo
Sun Jun 09, 2019 6:59 am
Forum: Game Archive
Topic: .Big extraction
Replies: 2
Views: 537

Re: .Big extraction

It's from Harry Potter and the half-blood prince (PC).
There is several very old topics on this forum about this game but I've found no one usefull for my problem
by Octo
Sat Jun 08, 2019 6:23 am
Forum: Game Archive
Topic: .Big extraction
Replies: 2
Views: 537

.Big extraction

Hey everyone, I would like to extract some parts of a game map and after that put in on unity for some shader & script testing. So the process I've been using for a while is: -Rip the map with ninja ripper (Obtain the static parts of the map well placed and oriented) -Rip the map with 3d ripper dx (...