Search found 3 matches
- Thu Jan 16, 2020 11:56 am
- Forum: 3D/2D models
- Topic: 3d ripper dx and keep rotation transform
- Replies: 0
- Views: 538
3d ripper dx and keep rotation transform
Hey guys, I'm in a project which consist of ripping maps from pc games. I've been using ninja ripper & 3d ripper dx but both have major disadvantage for what i want to do Ninja ripper works fine with static part of the map but some parts of my scene appears in the wrong place after converting to fbx...
- Sun Jun 09, 2019 6:59 am
- Forum: Game Archive
- Topic: .Big extraction
- Replies: 2
- Views: 537
Re: .Big extraction
It's from Harry Potter and the half-blood prince (PC).
There is several very old topics on this forum about this game but I've found no one usefull for my problem
There is several very old topics on this forum about this game but I've found no one usefull for my problem
- Sat Jun 08, 2019 6:23 am
- Forum: Game Archive
- Topic: .Big extraction
- Replies: 2
- Views: 537
.Big extraction
Hey everyone, I would like to extract some parts of a game map and after that put in on unity for some shader & script testing. So the process I've been using for a while is: -Rip the map with ninja ripper (Obtain the static parts of the map well placed and oriented) -Rip the map with 3d ripper dx (...
