Search found 5 matches

by maryrangel
Sun Dec 06, 2020 2:09 pm
Forum: Game Archive
Topic: Watch Dogs: Legion .dat .fat archives
Replies: 75
Views: 12393

Re: Watch Dogs: Legion .dat .fat archives

@maryangel: You can indeed force the game to load only one specific texture without its medium, high or ultra versions. You simply have to remove the affix from the file name (and keep the XBT header of the original higher quality texture), so your modified "body_white00_f_c_ultra.xbt" (or medium/h...
by maryrangel
Thu Dec 03, 2020 9:06 pm
Forum: Game Archive
Topic: Watch Dogs: Legion .dat .fat archives
Replies: 75
Views: 12393

Re: Watch Dogs: Legion .dat .fat archives

@maryangel: You can indeed force the game to load only one specific texture without its medium, high or ultra versions. You simply have to remove the affix from the file name (and keep the XBT header of the original higher quality texture), so your modified "body_white00_f_c_ultra.xbt" (or medium/h...
by maryrangel
Wed Dec 02, 2020 6:40 pm
Forum: Game Archive
Topic: Watch Dogs: Legion .dat .fat archives
Replies: 75
Views: 12393

Re: Watch Dogs: Legion .dat .fat archives

The repacker works beautifully! Thank you! Now I was wondering if someone could give me some help with texture modding! I noticed the game’s high textures for body parts are DXT1 without mipmaps, and modding them work fine! (Unfortunately you can only see them if you zoom in very close to the mesh, ...
by maryrangel
Tue Nov 10, 2020 5:13 pm
Forum: Game Archive
Topic: Assassin's Creed: Valhalla .forge files
Replies: 5
Views: 2160

Re: Assassin's Creed: Valhalla .forge files

HK47 wrote:
Sun Nov 08, 2020 7:18 pm
I wrote an export/import tool for Valhalla forge in Python. I'll test it with localization files when the game is playable.
That’s awesome!! Keep us posted so the modding can begin :)))
by maryrangel
Mon Sep 14, 2020 5:54 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 301
Views: 50369

Re: Marvel's Avengers Game Release [Steam] 2020

You guys are always so helpful to the community and ahead of expectations! Thank you for everything you shared :)

Two quick questions:
1) is modding with hex editing possible to swap characters meshes?
2) are there any plans for an injector for the files extracted?