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by andy97
Tue Sep 01, 2020 6:57 pm
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

kenji69 wrote:
Tue Sep 01, 2020 2:33 pm
Hi, could you explain how you open the tmd2 file? I have tryed with the tool but It doesn't work.
it's a noesis script - file .py, and if you familiar with it, just put the script into plugins/python folder and then open it by Noesis
by andy97
Sun Aug 30, 2020 12:14 pm
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

Kaem wrote:
Sun Aug 30, 2020 11:47 am
Fuck, did you test the upperbody ones? Sounds like They're using some paintable script in the game...
strange :ninja: I have double-checked the .lds file and they are the same as they are supposed to be. So no idea about it, sorry :(
by andy97
Sun Aug 30, 2020 11:27 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

I'm blind it's a 4x4 texture lol. I was expecting for something with the size of the "alpha channel" texture or so. Ty. P/s: the actual face tex is in pl00xx_face00, not face_xx I think? If you want to get a bigger size, this is a clue. It is more detailed than 'face_xyz', I got the texture above f...
by andy97
Sun Aug 30, 2020 11:14 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

It makes sense. Eyes, eyelashes or hairs are separated so the face textures should be practically the same. But yeah It does not extract correctly, all the .dds obtained are in black/white like my example. I have checked and it's nothing wrong with the extracted files, better you should try to appl...
by andy97
Sun Aug 30, 2020 10:53 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

The model script is working perfectly. I think the texture extractor is not. I'm not sure, but I think he's extracting the alpha or something weird? "Face_tsubasa" https://i.gyazo.com/f1931abf0cd8478688edabf32e750097.png Can provide you the files if you want to. Maybe that one is alpha. The extract...
by andy97
Sun Aug 30, 2020 9:38 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

https://i.gyazo.com/6bfb969ff40cedc242dcbc88bde9512f.png Open that .py by notepad or something and delete that line. Otherwise, this is the fixed one with some other changes. Edited: (31/08) Upload newer version: Add submesh's name based on file name + index, bone name by unique id, and handle face...
by andy97
Sat Aug 29, 2020 6:05 pm
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 16
Views: 595

Re: Captain Tsubasa: Rise of New Champions Models?

You can try this one, not sure if it works for all files

*.py is a script for Noesis and the other one is used to extract dds files from .lds

Link: Here
by andy97
Tue Aug 04, 2020 7:47 pm
Forum: 3D/2D models
Topic: bone indices & bone weights
Replies: 6
Views: 351

Re: bone indices & bone weights

Hi all, sorry didn't see the last 2 posts but I could figure out the same table like you guys mentioned :D it worked, thanks for helping me, really appreciate it :D

Image
by andy97
Mon Aug 03, 2020 5:38 pm
Forum: 3D/2D models
Topic: bone indices & bone weights
Replies: 6
Views: 351

Re: bone indices & bone weights

That problem is the reason I need help as is in the screenshot. Seems like all bone indices + weights in data are somehow wrong or my binding is not correct (I just read them straightforwardly without any complex step). Also in my screenshot, those two 'long' fingers seems like they were not binded ...
by andy97
Mon Aug 03, 2020 11:48 am
Forum: 3D/2D models
Topic: bone indices & bone weights
Replies: 6
Views: 351

bone indices & bone weights

Hi, I'm working on my noesis script and currently stuck at the last step: bone indices + weights. In the screenshots below, it seems like the binding is incorrect. https://media.discordapp.net/attachments/493152982293282816/739435263759089674/unknown.png But in the vertice struct, those bytes are th...
by andy97
Thu Mar 12, 2020 3:02 am
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 30
Views: 3304

Re: Spike Chunsoft Games Scripts/Tools + Research

#UPDATE: Since the external programs are confusing, I'm working on my Noesis script to make it handle both textures and 2nd model in .npk. Works well with both OPBB and OPM at the moment (can import meshes, textures, skeletons), and it's still in development. Some previews: Saitama - chr000.npk - OP...
by andy97
Wed Mar 11, 2020 2:42 pm
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 30
Views: 3304

Re: Spike Chunsoft Games Scripts/Tools + Research

UPDATE:
- Outputs of NPKCutter are better than the older one.
- Able to get textures of 2nd models now ( with many dumb steps)
- Add a mini tool for renaming the decompressed files, just drag & drop
- (Quick fix) Fix NPKVExtractor to get the correct "xxx_k.bmp" textures
by andy97
Wed Mar 11, 2020 1:43 am
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 30
Views: 3304

Re: Spike Chunsoft Games Scripts/Tools + Research

UPDATE! Now the bones and their name will correspond to the correct side of submesh (xxx_L will be on the left side, and xxx_R will be on the right side) Thanks to JosuneKitsune for that. UPDATE #2: Now using local space instead of world space since it had many issues about the positions Thanks to D...
by andy97
Tue Mar 10, 2020 12:34 pm
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 30
Views: 3304

Re: Spike Chunsoft Games Scripts/Tools + Research

Eag1e wrote:
Tue Mar 10, 2020 12:16 pm
I assume this uses the PS4 files?
Yes, check the Games section, I did mention the platform of games on that list.

P/s: Updated the script!
by andy97
Tue Mar 10, 2020 10:05 am
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 30
Views: 3304

Spike Chunsoft Games Scripts/Tools + Research

---‐---------------------------------------------------------------- UPDATE: A NOESIS SCRIPT TO LOAD BOTH MESHES + TEXTURES - HERE ---‐---------------------------------------------------------------- This is a thread for some lastest Spike Chunsoft games as well as my scripts + tools based on what ...