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by judgmentfist
Tue May 07, 2019 4:50 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

devilblades wrote:
Tue May 07, 2019 1:38 am
I am having trouble with the textures in Noesis. Noesis wont load the "color" version. Trying to get the Texture for Kabal's storypa skin and the KAB_GEAR_A_009 mask.
use noesis to export to tga format, then open the tga with xnview and remove the alpha channel! that should do the trick
by judgmentfist
Wed May 01, 2019 10:52 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

thank you a million times for this! i have a port in progress for cetrion now, here's how she's looking. so so so many thanks once again. this is incredible to finally be able to do this!
by judgmentfist
Wed May 01, 2019 6:01 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

noob extraction - drag and drop gearassets_noo_scriptassets.xxx onto mk11_model.exe, then look for the folders in my screenshot (models, statics, textures); you'll need models and textures. load the mesh.ascii into blender (you'll need the xnalara/xps plugin for this) and look for the correct textur...
by judgmentfist
Wed May 01, 2019 5:02 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

very stupid question: what do i with the .unp file once i have it?
edit: not so stupid, someone else just asked too lol. pls help
edit again: SOLVED! the tool creates these sub-folders in your directory. find the contents in there!
by judgmentfist
Wed May 01, 2019 4:44 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

THANK YOU SO MUCH! can't wait to use this :)
by judgmentfist
Tue Apr 30, 2019 12:53 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 247
Views: 30836

Re: Mortal Kombat 11

thank you so much, this is so impressive! once you have the models, i'd be glad to take care of converting them to xps or other usable formats. do you think there will be a way to get textures? if not, ninja ripper could probably do it