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by zeaofsuos
Fri Oct 16, 2020 11:36 pm
Forum: Game Archive
Topic: Ace Attorney Pachislot Extract .OBB extension but .CPK?
Replies: 0
Views: 79

Ace Attorney Pachislot Extract .OBB extension but .CPK?

Hi all. Recently I delved into the world of Pachislot as it's often overlooked because of how much money is spent on it by game studios to make it look fancy and attractive for customers. I looked at the internal workings of the Ace Attorney Pachislot game, not pachinko. This game seems to use .obb ...
by zeaofsuos
Fri Oct 09, 2020 10:28 pm
Forum: Game Archive
Topic: [PS4] Pinball Arcade .REZ
Replies: 1
Views: 126

[PS4] Pinball Arcade .REZ

Hi all. Pinball Arcade has .REZ files storing various data for the game and there was an attempt elsewhere to extract this game but apparently the format was a mess. Has anyone seen these files before or attempted this game? Sample attached below for reference. GUI.rez: https://siasky.net/AAD1c0Y33k...
by zeaofsuos
Sat Oct 03, 2020 3:44 pm
Forum: Game Archive
Topic: [XBOX] Metal Gear Solid 2: Substance .DAT
Replies: 0
Views: 103

[XBOX] Metal Gear Solid 2: Substance .DAT

Hi. I recently took a look at the xbox version of MGS2 Substance. I used AnonBaiter's mgs2_substance_xbox.bms script to extract all the games disc 1 and 2 .DAT files. I then tried Anon's mgs2_dat.bms to extract the individual codec, face, stage, vox from disc 1 and demo, movie and movievr .DAT files...
by zeaofsuos
Thu Aug 27, 2020 6:31 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

hi i have extracted the Detroit Become Human pkg I have all the files and tools, I absolutely want to extract all the video from the game, I have asked several times but no answer I ask you once again possible to make a script or even integrate it directly into the tool to extract the videos from t...
by zeaofsuos
Thu Aug 27, 2020 6:24 am
Forum: General game tools
Topic: Metal Gear Solid (series) - Tools
Replies: 43
Views: 25525

Re: Metal Gear Solid (series) - Tools

PC DAR tool 1.5 (fugtao version) Extract *.dar files from PC. http://secaproject.com/pc_dar_tool_1_5 PSX DAR tool 1.5 (fugtao version) Extract *.dar files from PSX. http://secaproject.com/psx_dar_tool_1_5 KMD2OBJ 2.51 (fugtao version) An advanced conversor for KMD models files. http://secaproject.c...
by zeaofsuos
Mon Aug 24, 2020 1:33 am
Forum: Game Archive
Topic: [PC] [Steam] Marvel’s Avengers Open BETA Split .TIGER Archives
Replies: 1
Views: 299

[PC] [Steam] Marvel’s Avengers Open BETA Split .TIGER Archives

Marvel’s Avengers Open BETA for PC Steam has just recently dropped. The game uses split .TIGER files for game files. File listings cut down in size below. Use filecutter rebuilder to restore original, unaltered size. bigfile.000.tiger_0_4294787656: https://siasky.net/_AG2RnSVpmEOXWGH7iKeX4fU8FZSve7g...
by zeaofsuos
Sun Aug 23, 2020 7:17 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 131
Views: 19792

Re: Death Stranding (PS4)

Does DecimaExplorer support sound extraction?

I used the tool on the PS4 & PC version's core files of Death Stranding and it doesn't seem to show any of the games sound files
by zeaofsuos
Thu Aug 20, 2020 2:22 am
Forum: Game Archive
Topic: [PS4] Nightmares from the Deep 2 The Sirens Call Game.cub File WEBM?
Replies: 0
Views: 127

[PS4] Nightmares from the Deep 2 The Sirens Call Game.cub File WEBM?

Hi All. I was recently looking into the files of, "Nightmares from the Deep 2 : The Sirens Call", when I came across some CUB file archives. Upon closer inspection, they seem to store larger files for the game such as movie files, [webm] Anyone seen this [.CUB] file type in any other game? Any help ...
by zeaofsuos
Sun Jul 26, 2020 6:54 pm
Forum: Game Archive
Topic: (PS4) Insomniac Game's Marvel's Spider-Man Archive Files Extract?.US, .FR, .BR, .LA, Dag, Toc, 001,002
Replies: 0
Views: 365

(PS4) Insomniac Game's Marvel's Spider-Man Archive Files Extract?.US, .FR, .BR, .LA, Dag, Toc, 001,002

Hi. Recently I was able to look into Insomniac Game's Marvel's Spider-Man, Game Archives and came across some split around 2GB files containing the assets for the game. The problem is, nothing has an extension. Upon closer look with HXD, it seems some of the archives have readable code such as Textu...
by zeaofsuos
Thu Jul 16, 2020 3:34 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

this is probably the stupidiest question, but what programm should i use to extract the audio files? i'm a newbie to this. please can someone help & explain, how exactly to extract those files.where should i type it?... Simple. 1) Use Aluigi's Quick Bms. 2) Use scripts attached to this post, (Wem a...
by zeaofsuos
Wed Jun 24, 2020 6:48 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Tue Jun 23, 2020 4:12 pm
If we do the same thing with the models, will the textures be named?
You would have to modify the script to find what format the textures in the games files use but yeah, don't see why not.
by zeaofsuos
Tue Jun 23, 2020 8:09 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

Here is the individual script that can be used to scan the big files found in the game files to extract sound data.

Use the following attached script through QuickBMS and direct them to the big files.

Used to obtain voice lines dialogue.
bigfiles wem.7z
by zeaofsuos
Tue Jun 23, 2020 8:07 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

Here is the individual script that can be used to scan the big files found in the game files to extract sound data.

Use the following attached script through QuickBMS and direct them to the big files.

Used to obtain sound effects, music, ambience and or other sounds.
big files bnk.7z
by zeaofsuos
Mon Jun 22, 2020 12:00 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Sat Jun 20, 2020 9:50 am

Is that a problem or are you just saying?
Not at all. Just letting you know.
by zeaofsuos
Sat Jun 20, 2020 1:27 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 478
Views: 60846

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Fri Jun 19, 2020 1:38 pm
Thank you, I'm looking forward to it. I can't get over the fact that they actually called a file "Markus_ByebyeJericho.bnk". xD
Here's a little rundown;

Wwise wem is used for the games dialogue.

bnk is used for sound effects, ambience, music etc.