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by zeaofsuos
Sun Jul 26, 2020 6:54 pm
Forum: Game Archive
Topic: (PS4) Insomniac Game's Marvel's Spider-Man Archive Files Extract?.US, .FR, .BR, .LA, Dag, Toc, 001,002
Replies: 0
Views: 108

(PS4) Insomniac Game's Marvel's Spider-Man Archive Files Extract?.US, .FR, .BR, .LA, Dag, Toc, 001,002

Hi. Recently I was able to look into Insomniac Game's Marvel's Spider-Man, Game Archives and came across some split around 2GB files containing the assets for the game. The problem is, nothing has an extension. Upon closer look with HXD, it seems some of the archives have readable code such as Textu...
by zeaofsuos
Thu Jul 16, 2020 3:34 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

this is probably the stupidiest question, but what programm should i use to extract the audio files? i'm a newbie to this. please can someone help & explain, how exactly to extract those files.where should i type it?... Simple. 1) Use Aluigi's Quick Bms. 2) Use scripts attached to this post, (Wem a...
by zeaofsuos
Wed Jun 24, 2020 6:48 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Tue Jun 23, 2020 4:12 pm
If we do the same thing with the models, will the textures be named?
You would have to modify the script to find what format the textures in the games files use but yeah, don't see why not.
by zeaofsuos
Tue Jun 23, 2020 8:09 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

Here is the individual script that can be used to scan the big files found in the game files to extract sound data.

Use the following attached script through QuickBMS and direct them to the big files.

Used to obtain voice lines dialogue.
bigfiles wem.7z
by zeaofsuos
Tue Jun 23, 2020 8:07 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

Here is the individual script that can be used to scan the big files found in the game files to extract sound data.

Use the following attached script through QuickBMS and direct them to the big files.

Used to obtain sound effects, music, ambience and or other sounds.
big files bnk.7z
by zeaofsuos
Mon Jun 22, 2020 12:00 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Sat Jun 20, 2020 9:50 am

Is that a problem or are you just saying?
Not at all. Just letting you know.
by zeaofsuos
Sat Jun 20, 2020 1:27 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

Putin wrote:
Fri Jun 19, 2020 1:38 pm
Thank you, I'm looking forward to it. I can't get over the fact that they actually called a file "Markus_ByebyeJericho.bnk". xD
Here's a little rundown;

Wwise wem is used for the games dialogue.

bnk is used for sound effects, ambience, music etc.
by zeaofsuos
Fri Jun 19, 2020 4:46 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

I managed to get sound assets from the PC Epic Store version of Detroit: Become Human. Script to find the bnks was nicknines from hcs64. Credit to that guy. The guy's script really helped out a lot. I'm not 100% if this is everything but all the ones found are named and sorted into BNKS. Example scr...
by zeaofsuos
Fri Jun 19, 2020 3:30 am
Forum: Game Archive
Topic: Merlin - A Servant of Two Masters (Nintendo DS) DSVisioData.bin
Replies: 0
Views: 76

Merlin - A Servant of Two Masters (Nintendo DS) DSVisioData.bin

Hi. I have been looking into the files of Merlin - A Servant of Two Masters for the Nintendo DS and was looking for particular sound effects and location assets used in the game/tv series. I then came across the following file; https://i.postimg.cc/pLHhH5g3/dsvisiodata-bin.png DSVisioData.bin This f...
by zeaofsuos
Sun Jun 07, 2020 1:43 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

As I understand it, with a PC and a version from Epic Store you won’t be able to get SFX and music, but it can work with the Steam version. Aren't both versions, Epic & Steam version similar, if not the same, when it comes to the files structures? The dat, dep and idx files for example are identica...
by zeaofsuos
Thu Jun 04, 2020 11:41 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 47953

Re: Detroit Become Human tools (PC, PS4)

So, the tool that daemon1 made for Detroit: Become Human now works on both the PS4 & PC versions of the games I take it? Even, most likely, the new steam version of the demo that came out recently? How does the sound extraction work exactly? Is that for both the PC/PS4 version as well? This is intri...
by zeaofsuos
Thu Mar 19, 2020 3:54 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 252
Views: 107586

Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)

Hello everyone, i know this post is too old, but when i use the b2s extractor i don't %100 it'll stuck at %50. anyone have a solution for that ? Does that also work for the PC Versions of Quantic Dream Games? Or is it specifically for the game files of the console versions? Could I maybe test that ...
by zeaofsuos
Tue Mar 17, 2020 12:17 pm
Forum: General game tools
Topic: REQUEST Tools for Quantic Dream Games etc Detroit Become Human (PC)
Replies: 0
Views: 256

REQUEST Tools for Quantic Dream Games etc Detroit Become Human (PC)

Hi. I see that there have been scripts like the QuanticDream.bms script for the PS4 version of Detroit: Become Human but not the PC version. The script doesn't work on the PC version as the files differ. Has anyone made a tool/script for this game and or any other qunatic dream game for the PC, I am...
by zeaofsuos
Tue Mar 17, 2020 8:59 am
Forum: Game Archive
Topic: I need help about open Unity .pak archive
Replies: 2
Views: 653

Re: I need help about open Unity .pak archive

iambmys9 wrote:
Mon Feb 24, 2020 3:49 pm
Hello Can someone help me open .pak file created by Unity game engine

game steam link : https://store.steampowered.com/app/494840/UBOAT/
Upload the pak file here and I'll take a look.
by zeaofsuos
Mon Mar 16, 2020 8:53 am
Forum: Audio file formats
Topic: Hitman Audio Tools
Replies: 5
Views: 1550

Re: Hitman Audio Tools

docbrownpants wrote:
Tue Mar 03, 2020 1:17 am

Holy guacamole, that worked, thanks! :keke:
No problem. Glad to help out.