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Search found 3 matches
- Mon May 06, 2019 2:03 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214882
Re: Bloodborne
Hey, its this idiot again. so, I am missing textures. when trying to extract c2630 (the huntsman enemy), but when running the .chrbnd file through the binder tool it doesnt output a .tpf the chr directory does have c2360_2.tpf, but this lacks certain textures (notably the bandage texture.) it does o...
- Thu Apr 18, 2019 9:17 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214882
Re: Bloodborne
thank you so much, I was searching online for ages trying to figure this out.mono24 wrote: ↑Thu Apr 18, 2019 6:29 pmOption 1, easier (Noesis): http://richwhitehouse.com/index.php?con ... ojects.php
Option 2, a bit tedious: https://software.intel.com/en-us/articl ... rks-plugin
- Thu Apr 18, 2019 9:37 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214882
Re: Bloodborne
I need some help.
so, the DX10 textures. is there a way to get these into a more usable format (like the .dds Format that the texture tool also exports as) directly though the texture Tool, or do I have to convert it manually? if manually, then how.
so, the DX10 textures. is there a way to get these into a more usable format (like the .dds Format that the texture tool also exports as) directly though the texture Tool, or do I have to convert it manually? if manually, then how.
