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Search found 2 matches

by RetroGEO
Fri Apr 19, 2019 1:02 am
Forum: 3D/2D models
Topic: WebGL ripping of a model from sketchfab
Replies: 1403
Views: 233332

Re: WebGL ripping of a model from sketchfab

I have all the tools working I just need to know one thing Is it possible to get the mesh itself in the sample pose as well as the armature without breaking the armature's hierarchy? Setting BINDPOSE 0 gives me a complete armature hierarchy but the mesh and armature are obviously both in the animati...
by RetroGEO
Mon Mar 18, 2019 10:15 pm
Forum: Compressed files and methods
Topic: varint decoding
Replies: 9
Views: 5845

Re: varint decoding

Keeps giving me illegal character errors clicking the html file with the model name