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by Eag1e
Sun Sep 12, 2021 5:13 am
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 36
Views: 10870

Re: Spike Chunsoft Games Scripts/Tools + Research

Hello there, I'm not sure if you guys are still updating the script? I was wondering if it was possible to have the One Punch Man PC game supported to be able to get the DLC character's models more easily? I've been trying to get them for a while now, especially Garou, but I haven't been able to fin...
by Eag1e
Wed May 19, 2021 11:50 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 425
Views: 134582

Re: Cethleann - The Koei Swiss Army Knife

I lost track of this thread. I'm trying to extract from One Piece: Pirate Warriors 3 for PC, which uses 'LINKDATA_EU_OS_EUNA.A' and so on for Archive files. I've been trying to specify it to extract these files into a specific folder but any time I try the usual methods with DataExporter all it doe...
by Eag1e
Thu Apr 22, 2021 4:53 pm
Forum: 3D/2D models
Topic: Spike Chunsoft Games Scripts/Tools + Research
Replies: 36
Views: 10870

Re: Spike Chunsoft Games Scripts/Tools + Research

I was doing my own script for Spike Chunsoft's fighting games that use the .npk format (OPBB/OPM), it extracted the textures and meshes in one go, but I was missing the bones and weights, so when Hiroshi released this I adapted a portion of his code into mine. So with his permission I'm posting my ...
by Eag1e
Wed Apr 07, 2021 3:41 am
Forum: 3D/2D models
Topic: Bleach Soul Resurreccion Model/Animation Tool
Replies: 8
Views: 3213

Re: Bleach Soul Resurreccion Model/Animation Tool

fil1969 wrote: Thu Aug 20, 2020 6:26 am Thanks! What about textures?
Nevermind. Did it.
Sorry for bothering, but where/how did you get the textures?
by Eag1e
Wed Aug 19, 2020 7:24 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 425
Views: 134582

Re: Cethleann - The Koei Swiss Army Knife

I can't test right now but it may be because you put the parameters not in order, try to put the "--linkdata -g AttackOnTitan2" before the folders. It shouldn't matter though so my guess is that it may come from the fact that your source folder, destination folder and the folder you're ex...
by Eag1e
Wed Aug 19, 2020 4:35 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 425
Views: 134582

Re: Cethleann - The Koei Swiss Army Knife

Hi there, today I wanted to try extracting the AoT2 files again, this time with the --AttackOnTitan2 command since last time I did it without. But uuh, I'm not sure if I have anything set wrong (or dumb mistake) but none of the commands seem to be working/doing anything at all? (at least it's not g...
by Eag1e
Tue Aug 18, 2020 5:32 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 425
Views: 134582

Re: Cethleann - The Koei Swiss Army Knife

Hi there, today I wanted to try extracting the AoT2 files again, this time with the --AttackOnTitan2 command since last time I did it without. But uuh, I'm not sure if I have anything set wrong (or dumb mistake) but none of the commands seem to be working/doing anything at all? (at least it's not gi...
by Eag1e
Mon Jul 06, 2020 12:37 am
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 76
Views: 26192

Re: Black Clover: Quartet Knights Models (Noesis Script)

akderebur wrote: Sun Jul 05, 2020 6:29 pm
Eag1e wrote: Sun Jul 05, 2020 2:00 pm Uploaded a dat and dath file
I haven't downloaded the dat file because its large, but this script should work based on dath.
This works, thank you! :D
by Eag1e
Sun Jul 05, 2020 2:00 pm
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 76
Views: 26192

Re: Black Clover: Quartet Knights Models (Noesis Script)

akderebur wrote: Sun Jul 05, 2020 8:42 am
Eag1e wrote: Sat Jul 04, 2020 11:59 pm although it only results in some type-less files in random folders
It requires a new script then. Need to see the file.
Uploaded a dat and dath file to MEGA https://mega.nz/folder/hYcUnQJR#IBeTpkV4XOkZqXdpPoD6BA
by Eag1e
Sat Jul 04, 2020 11:59 pm
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 76
Views: 26192

Re: Black Clover: Quartet Knights Models (Noesis Script)

I've done it before but I'm getting an error this time Slightly different magic. Try the gundam script maybe : https://forum.xentax.com/viewtopic.php?p=144363#p144363 Seems to be somewhat working, although it only results in some type-less files in random folders for GxArchivedFile000.dat https://c...
by Eag1e
Sat Jul 04, 2020 7:39 pm
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 76
Views: 26192

Re: Black Clover: Quartet Knights Models (Noesis Script)

Hi there, I've recently come back to extracting models from this game after getting Mereoleona's DLC and I'm trying to unpack the game files, I know I've done it before but I'm getting an error this time, I got both the .dat and .dath in the same location https://cdn.discordapp.com/attachments/63377...
by Eag1e
Thu Apr 16, 2020 11:37 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156497

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Ah yes it works now, thank you! Sorry for spamming these questions, but I've got one more thing, when trying to load .oid files to give PW4 models bone names, i get this error, loading them without oid works fine though, it's just that I need to rename the bones which takes some time Yretenai took ...
by Eag1e
Wed Apr 15, 2020 8:26 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156497

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

You're doing the right steps but from what I see you have an old version of the script, make sure to grab the latest one on the github repository and it should work as expected. Ah yes it works now, thank you! Sorry for spamming these questions, but I've got one more thing, when trying to load .oid...
by Eag1e
Wed Apr 15, 2020 6:18 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156497

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Works fine for me, the skeleton g1m is the first one https://s6.gifyu.com/images/Capture0cc79c00352520da.png Meshes are split in several files, use the model merger with the instructions mentionned on my repo to merge everything. You may or may not want to disable NUNS parsing if you don't want the...
by Eag1e
Tue Apr 14, 2020 11:51 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156497

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Hi there, I was able to extract the files for AOT2 with Yretenai's tool, folders with g1t textures seem to be working fine. Although unpacking the ptrbundles with Cethleann.Unbundler for the model files gave me g1m files, noesis gave an error message when trying to preview them :? is there any way ...