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- Sun Sep 12, 2021 5:13 am
- Forum: 3D/2D models
- Topic: Spike Chunsoft Games Scripts/Tools + Research
- Replies: 36
- Views: 10870
Re: Spike Chunsoft Games Scripts/Tools + Research
Hello there, I'm not sure if you guys are still updating the script? I was wondering if it was possible to have the One Punch Man PC game supported to be able to get the DLC character's models more easily? I've been trying to get them for a while now, especially Garou, but I haven't been able to fin...
- Wed May 19, 2021 11:50 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 425
- Views: 134582
Re: Cethleann - The Koei Swiss Army Knife
I lost track of this thread. I'm trying to extract from One Piece: Pirate Warriors 3 for PC, which uses 'LINKDATA_EU_OS_EUNA.A' and so on for Archive files. I've been trying to specify it to extract these files into a specific folder but any time I try the usual methods with DataExporter all it doe...
- Thu Apr 22, 2021 4:53 pm
- Forum: 3D/2D models
- Topic: Spike Chunsoft Games Scripts/Tools + Research
- Replies: 36
- Views: 10870
Re: Spike Chunsoft Games Scripts/Tools + Research
I was doing my own script for Spike Chunsoft's fighting games that use the .npk format (OPBB/OPM), it extracted the textures and meshes in one go, but I was missing the bones and weights, so when Hiroshi released this I adapted a portion of his code into mine. So with his permission I'm posting my ...
- Wed Apr 07, 2021 3:41 am
- Forum: 3D/2D models
- Topic: Bleach Soul Resurreccion Model/Animation Tool
- Replies: 8
- Views: 3213
- Wed Aug 19, 2020 7:24 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 425
- Views: 134582
Re: Cethleann - The Koei Swiss Army Knife
I can't test right now but it may be because you put the parameters not in order, try to put the "--linkdata -g AttackOnTitan2" before the folders. It shouldn't matter though so my guess is that it may come from the fact that your source folder, destination folder and the folder you're ex...
- Wed Aug 19, 2020 4:35 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 425
- Views: 134582
Re: Cethleann - The Koei Swiss Army Knife
Hi there, today I wanted to try extracting the AoT2 files again, this time with the --AttackOnTitan2 command since last time I did it without. But uuh, I'm not sure if I have anything set wrong (or dumb mistake) but none of the commands seem to be working/doing anything at all? (at least it's not g...
- Tue Aug 18, 2020 5:32 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 425
- Views: 134582
Re: Cethleann - The Koei Swiss Army Knife
Hi there, today I wanted to try extracting the AoT2 files again, this time with the --AttackOnTitan2 command since last time I did it without. But uuh, I'm not sure if I have anything set wrong (or dumb mistake) but none of the commands seem to be working/doing anything at all? (at least it's not gi...
- Mon Jul 06, 2020 12:37 am
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 76
- Views: 26192
- Sun Jul 05, 2020 2:00 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 76
- Views: 26192
Re: Black Clover: Quartet Knights Models (Noesis Script)
Uploaded a dat and dath file to MEGA https://mega.nz/folder/hYcUnQJR#IBeTpkV4XOkZqXdpPoD6BA
- Sat Jul 04, 2020 11:59 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 76
- Views: 26192
Re: Black Clover: Quartet Knights Models (Noesis Script)
I've done it before but I'm getting an error this time Slightly different magic. Try the gundam script maybe : https://forum.xentax.com/viewtopic.php?p=144363#p144363 Seems to be somewhat working, although it only results in some type-less files in random folders for GxArchivedFile000.dat https://c...
- Sat Jul 04, 2020 7:39 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 76
- Views: 26192
Re: Black Clover: Quartet Knights Models (Noesis Script)
Hi there, I've recently come back to extracting models from this game after getting Mereoleona's DLC and I'm trying to unpack the game files, I know I've done it before but I'm getting an error this time, I got both the .dat and .dath in the same location https://cdn.discordapp.com/attachments/63377...
- Thu Apr 16, 2020 11:37 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156497
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Ah yes it works now, thank you! Sorry for spamming these questions, but I've got one more thing, when trying to load .oid files to give PW4 models bone names, i get this error, loading them without oid works fine though, it's just that I need to rename the bones which takes some time Yretenai took ...
- Wed Apr 15, 2020 8:26 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156497
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
You're doing the right steps but from what I see you have an old version of the script, make sure to grab the latest one on the github repository and it should work as expected. Ah yes it works now, thank you! Sorry for spamming these questions, but I've got one more thing, when trying to load .oid...
- Wed Apr 15, 2020 6:18 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156497
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Works fine for me, the skeleton g1m is the first one https://s6.gifyu.com/images/Capture0cc79c00352520da.png Meshes are split in several files, use the model merger with the instructions mentionned on my repo to merge everything. You may or may not want to disable NUNS parsing if you don't want the...
- Tue Apr 14, 2020 11:51 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156497
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Hi there, I was able to extract the files for AOT2 with Yretenai's tool, folders with g1t textures seem to be working fine. Although unpacking the ptrbundles with Cethleann.Unbundler for the model files gave me g1m files, noesis gave an error message when trying to preview them :? is there any way ...
