from discord server - its being worked on at the moment
Search found 11 matches
- Tue Apr 27, 2021 8:04 am
- Forum: Game Archive
- Topic: NieR Replicant ver.1.22 .arc
- Replies: 30
- Views: 5431
- Sun Apr 25, 2021 2:02 am
- Forum: 3D/2D models
- Topic: NieR Replicant™ ver.1.22 .xap models
- Replies: 3
- Views: 1064
- Sun Apr 25, 2021 12:14 am
- Forum: Game Archive
- Topic: NieR Replicant ver.1.22 .arc
- Replies: 30
- Views: 5431
Re: NieR Replicant ver.1.22 .arc
I've managed to parse the info.arc file table, but I don't have stream.arc to test it with at the moment (as it's probably about 13 GB) stream.arc is about 12 gb. also there is init.arc which is about 8 gb (and it might be somewhat similar to stream or maybe common/info) i will try to upload some o...
- Sat Apr 24, 2021 10:29 am
- Forum: Game Archive
- Topic: NieR Replicant ver.1.22 .arc
- Replies: 30
- Views: 5431
Re: NieR Replicant ver.1.22 .arc
more examples (.arc & .arc.zst) + .exe: https://disk.yandex.ru/d/azCHDeM2gBLrkQ?w=1 might need to check .exe file for password ? common.arc has 'library (in game room)' associated files/lines inside. /a_center_library_01_base/mtl_book01_1nier00_village01_tjblock_002_a6stivy_001chandelierktpicturewoo...
- Fri Apr 23, 2021 10:16 pm
- Forum: Game Archive
- Topic: NieR Replicant ver.1.22 .arc
- Replies: 30
- Views: 5431
Re: NieR Replicant ver.1.22 .arc
using Zstandard (.arc > .arc.zst) requires password
- Mon Sep 07, 2020 9:51 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 305
- Views: 53554
Re: Cethleann - The Koei Swiss Army Knife
i still dont get this tool at all. doing something wrong or i need to use something else (not cmd)?
- Tue Apr 07, 2020 5:03 am
- Forum: Game Archive
- Topic: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
- Replies: 15
- Views: 2959
Re: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
not working either (on blender v2.79 and v2.82). is this for blender v2.8 or problem is something else?EPYCSPYDER wrote: ↑Mon Apr 06, 2020 5:50 pmTry this blender importer, It can open .vmdl_c
https://github.com/REDxEYE/SourceIO
- Mon Apr 06, 2020 2:06 pm
- Forum: Game Archive
- Topic: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
- Replies: 15
- Views: 2959
Re: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
pragma isnt working for me. can somebody help ? i dont know how to use it properly.
- Thu Feb 13, 2020 6:49 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 377
- Views: 65006
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
getting this error on some g1m files from dead or alive 6. even after update
here some files http://www.mediafire.com/file/s4v4im4mi ... es.7z/file
- Thu Nov 21, 2019 7:03 am
- Forum: 3D/2D models
- Topic: tokyo ghoul re call to exist
- Replies: 2
- Views: 844
Re: tokyo ghoul re call to exist
here some .pac files extracted from .cpk files (unpacked with cripakGUI)
https://www.mediafire.com/file/5p7h8ab7 ... ed.7z/file
https://www.mediafire.com/file/5p7h8ab7 ... ed.7z/file
- Fri May 24, 2019 6:17 am
- Forum: 3D/2D models
- Topic: A Plague Tale: Innocence Tool
- Replies: 54
- Views: 12980
Re: A Plague Tale: Innocence Tool [WIP]
ngovandang wrote: ↑Thu May 23, 2019 7:32 amHave anyone find more of NPCs or villager characters yet?
i found lord nicholas in level file 'shelter siege'. they are all in level files.

