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- Wed Aug 17, 2022 10:10 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 34
- Views: 18756
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
well I already tried to use arctool (dl via wayback machine) but it didn't work it did somme .000000 file and nothing else. So I used quickbms with this script : quickbmsver "0.7.4" set HFS long 0 get SIGN long if SIGN == 0x00534648 || SIGN == 0x48465300 # " SFH" and "HFS &q...
- Wed Aug 17, 2022 6:50 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 34
- Views: 18756
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
thanks a lot for your respond. I don't want to be anoying but how I use offzip and hex2obj , which I open in the software ? .arc or something else . 
- Wed Aug 17, 2022 4:23 pm
- Forum: 3D/2D models
- Topic: Monster Hunter 3 Ultimate Animations/Animations in general
- Replies: 11
- Views: 4644
Re: Monster Hunter 3 Ultimate Animations/Animations in general
thx aslo I have a problem with the arctool I can't extract my .arc it always does a file in.000000 if you know the problem help me please .

- Wed Aug 17, 2022 4:00 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 34
- Views: 18756
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
hey anyone have found a method that actually work for extract the model ?
- Mon Dec 31, 2018 3:35 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 34
- Views: 18756
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Hi with which .bat I must use the arctool program for extract .arc file of mh3U?
