Search found 10 matches
- Sat Dec 07, 2019 7:31 am
- Forum: 3D/2D models
- Topic: webgl model
- Replies: 7
- Views: 997
Re: webgl model
There's only one object in the decompressed data of "part". And as said I didn't check the other file, though which doesn't seem to contain compressed data. You'll find the counts in the header of the decompressed stream, that's all I can say. One more thing in regards to what you said here. I mana...
- Fri Dec 06, 2019 9:19 am
- Forum: 3D/2D models
- Topic: webgl model
- Replies: 7
- Views: 997
Re: webgl model
Perfect thank you for the explaining, I did notice the zstd earlier when looking at the zenhax tutorial section, it is the latest version. I guess I will have to make some kind of bms script for it
- Fri Dec 06, 2019 5:01 am
- Forum: 3D/2D models
- Topic: webgl model
- Replies: 7
- Views: 997
Re: webgl model
On part decompressed data: part_dec.png Wow that is incredible you found that, may I ask how you decompressed it? To me not all of it looks compressed. I kept it shortened otherwise they could patch it much like sketchfab did, and my friend gets sent preview meshes on this site so patching or chang...
- Thu Dec 05, 2019 8:14 am
- Forum: 3D/2D models
- Topic: webgl model
- Replies: 7
- Views: 997
webgl model
Can anyone get verts as a point cloud, or face indicies for any of these two files? I was sent them from my chinese friend to look at and I believe they are from webgl, but no extension. I have tried to create a point cloud with hex2obj but I can't find where the verts start exactly. Any help would ...
- Tue Sep 10, 2019 12:28 pm
- Forum: Graphic file formats
- Topic: (unsure if 3d model or 360 video)
- Replies: 0
- Views: 737
(unsure if 3d model or 360 video)
If anyone can figure out how to get a frame out of this file or model I would be really appreciative. I can see instances of the scrambles alphabet which from what I heard could be face indices but I can't find verts.
https://we.tl/t-x6db5Q7Asg
https://we.tl/t-x6db5Q7Asg
- Wed May 15, 2019 2:46 am
- Forum: Graphic file formats
- Topic: .tex file
- Replies: 5
- Views: 1194
Re: .tex file
you know quickbms? should be able to batch it, safely. formats afaifigureditout. :D ask if you need more. gotta up the 'broken' samples ofc. i'm somewhat certain it could be done in noesis too, but it's a execute "import and export on click file in folder thing" unpredictable reads and writes witho...
- Mon May 13, 2019 6:42 am
- Forum: Graphic file formats
- Topic: .tex file
- Replies: 5
- Views: 1194
.tex file
Is there a way to batch process this format, even if the dimensions change?
- Wed Dec 26, 2018 11:12 pm
- Forum: 3D/2D models
- Topic: gameplay3d format .gpb
- Replies: 5
- Views: 846
Re: gameplay3d format .gpb
You are amazing! Thank you so much for the explanation, especially about finding the vert start address. Finally starting to get the different pieces 
- Wed Dec 26, 2018 8:13 am
- Forum: 3D/2D models
- Topic: gameplay3d format .gpb
- Replies: 5
- Views: 846
Re: gameplay3d format .gpb
FVFsize may be 64, too: gpb-FVFsize 64.png Thank you, a few questions. May I ask how you found the vertices start address for this one, In your hex2obj tut is shows how to calculate for seq, or is it the same for vb? And how come the bottom part of step 2 is greyed out for you? And finally, in file...
- Mon Dec 24, 2018 4:53 am
- Forum: 3D/2D models
- Topic: gameplay3d format .gpb
- Replies: 5
- Views: 846
gameplay3d format .gpb
Hi there, I'm wondering if anyone can figure out this format using hex2obj or something similar (not worried about UV's), I have tried so far and can't figure out the correct values. Gameplay3d is quite common in chinese apps. Here is a link to an example file - http://www.mediafire.com/file/lxkvycs...
