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by 723119159
Sun Jun 21, 2020 5:29 am
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

I did not find the vertex bone id (b1,b2) datas, but I have released The I of the Dragon .msh loader module in the 3D Object Converter v7.032 (Windows) How to get the 3D Object Converter: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the porta...
by 723119159
Fri Jun 19, 2020 6:50 am
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Karpati wrote:
Thu Jun 18, 2020 7:51 pm
723119159 wrote:
Wed Jun 10, 2020 10:43 pm
When will it be updated?
I think I did find the vertex weight (w1,w2) datas, but I did not find the vertex bone id (b1,b2) datas.

Without having these values, you can't animate these 3d models.
Maybe it in .ANM ? I don't know programming.
by 723119159
Wed Jun 17, 2020 7:36 am
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Karpati wrote:
Thu Jun 11, 2020 8:05 pm
723119159 wrote:
Wed Jun 10, 2020 10:43 pm
Wow!Thanks you!But it could import the bone?I have get the mesh.
Today I have added the bone support to it.Dragon-Demon_bone.jpg
When will it be updated?
by 723119159
Fri Jun 12, 2020 12:54 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Karpati wrote:
Thu Jun 11, 2020 8:05 pm
723119159 wrote:
Wed Jun 10, 2020 10:43 pm
Wow!Thanks you!But it could import the bone?I have get the mesh.
Today I have added the bone support to it.Dragon-Demon_bone.jpg
Thanks!Hope you finish it early.
by 723119159
Wed Jun 10, 2020 10:43 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Karpati wrote:
Wed Jun 10, 2020 7:39 pm
Dragon-Demon.jpgI have finished my .msh loader module.

Here I attached the converted Dragon Demon model (as Wavefront .obj format).
Wow!Thanks you!But it could import the bone?I have get the mesh.
by 723119159
Sat Jun 06, 2020 6:14 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Karpati wrote:
Sat Jun 06, 2020 5:52 am
Can you tell where I can find an extractor for the game's geometry.res and textures.res files?
Here.
https://mega.nz/file/KOpBiAbD#_r3P7KbRR ... rs54xI09qA
by 723119159
Wed Jun 03, 2020 2:14 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Drawing wrote:
Tue Jun 02, 2020 2:38 pm
hi,

Could you tell us the original game name in chinese/korean or whatever language is?
English name:The i of the dragon
Chinese name:魔龙之眼
by 723119159
Tue Jun 02, 2020 10:06 am
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

shakotay2 wrote:
Mon Jun 01, 2020 8:54 pm
I'd suggest to use a 3D ripper to get the uvs. (:
I have get this model by GAripper.But I want get this model bones or animations.
by 723119159
Mon Jun 01, 2020 3:40 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

....... [bruce]
by 723119159
Tue Jan 14, 2020 6:15 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 1925

Re: The i of the dragon .msh .anm

Any other idears?What engine made this game?
by 723119159
Fri Jan 03, 2020 5:42 pm
Forum: 3D/2D models
Topic: Netease Bigworld engine model (.visual .primitives .animations)
Replies: 30
Views: 3816

Re: Netease Bigworld engine model (.visual .primitives .animations)

Months passed and I still can't get the bigworld engine bone.Because of the limitations of our country,I can't buy ultimate unwrap 3d... :[
I want convert bigworld model to xnalara.
Any one have ultimate unwrap 3d?Just convert some models.I never use them for commercial purposes. :]
by 723119159
Tue Aug 27, 2019 7:04 pm
Forum: 3D/2D models
Topic: Netease Bigworld engine model (.visual .primitives .animations)
Replies: 30
Views: 3816

Re: Netease Bigworld engine model (.visual .primitives .animations)

But....could you tell me what is obvious one? It's programing of course. If you need only the skeleton, you may try with SkelBuilder. Or you can use Noesis python if you need also the skin info. I can't programing.....I just want to get this games and another netease bigworld engine model,and make ...
by 723119159
Sat Aug 24, 2019 6:04 pm
Forum: 3D/2D models
Topic: Netease Bigworld engine model (.visual .primitives .animations)
Replies: 30
Views: 3816

Re: Netease Bigworld engine model (.visual .primitives .animations)

Bigchillghost wrote:
Sat Aug 24, 2019 6:48 am
723119159 wrote:
Sat Aug 24, 2019 5:54 am
so,no ways to export the bone?
There is an obvious one, just lack of interests though.
But....could you tell me what is obvious one?