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by Henchman800
Sat Mar 06, 2021 8:37 am
Forum: 3D/2D models
Topic: .v3o .v3d .vmo files from 2005 PC Game
Replies: 8
Views: 184

Re: .v3o .v3d .vmo files from 2005 PC Game

shakotay2 wrote:
Wed Mar 03, 2021 4:07 pm
I could send you the tool but the "procedure" is dead ugly, too.
That would be awesome man! Its not gonna be that Bad ^^

Are the bone-positions human readable, too?

Thanks for helping me here guys :-)
by Henchman800
Wed Mar 03, 2021 2:09 pm
Forum: 3D/2D models
Topic: .v3o .v3d .vmo files from 2005 PC Game
Replies: 8
Views: 184

Re: .v3o .v3d .vmo files from 2005 PC Game

I dunno, that's what I get. Do you have an ingame screenshot of the girl? Or the chassis of the chevy? Sadly no....I can look for the chevy though! Heres its .v3o file: https://cdn.discordapp.com/attachments/553220665692651542/816658080942653440/57Chevy.v3o ...and a screenshot from google: https://...
by Henchman800
Tue Mar 02, 2021 8:55 am
Forum: 3D/2D models
Topic: .v3o .v3d .vmo files from 2005 PC Game
Replies: 8
Views: 184

Re: .v3o .v3d .vmo files from 2005 PC Game

Thanks for being here at the frontlines again shakotay2! :-)
Haha and the resulting mesh doesnt look like a secretary At all. Or am i seeing a Couple submeshes layerd on top of each other?
by Henchman800
Sun Feb 28, 2021 4:54 pm
Forum: 3D/2D models
Topic: .v3o .v3d .vmo files from 2005 PC Game
Replies: 8
Views: 184

.v3o .v3d .vmo files from 2005 PC Game

Nostalgia hit me, when I saw a compilation of old german games. I got this .vmo file from a game that I believe to be Lula 3D... could you please have a look at it and help me extract it? Thank you for your time. Heres some example files: https://cdn.discordapp.com/attachments/553220665692651542/815...
by Henchman800
Sun Feb 28, 2021 7:17 am
Forum: 3D/2D models
Topic: Animation files .BNM Star Wars: Ep III - RotS (2005) [XBOX]
Replies: 6
Views: 781

Re: Animation files .BNM Star Wars: Ep III - RotS (2005) [XBOX]

Oh shoot :-/
I was hoping the house kept the same method for the early slayer games. Thanks for taking a look though :-)
by Henchman800
Fri Feb 26, 2021 3:34 pm
Forum: 3D/2D models
Topic: Animation files .BNM Star Wars: Ep III - RotS (2005) [XBOX]
Replies: 6
Views: 781

Re: Animation files .BNM Star Wars: Ep III - RotS (2005) [XBOX]

Oh man i cant wait!!!!
Marc Eckos Getting Up is using the same animation file Formats (Slayer Engine).
So the info should be the same....unless they Made some minor Updates to the Format.
by Henchman800
Sun Feb 14, 2021 11:34 am
Forum: 3D/2D models
Topic: Backyard Wrestling 2 - There Goes The Neighborhood (3D-Models and Textures)
Replies: 1
Views: 144

Backyard Wrestling 2 - There Goes The Neighborhood (3D-Models and Textures)

Hey guys, I hope this one goes rather quick, since the formats seem to be similar to the first game and, they have been figured out already. All of the games data is again stored in a "GAMEDATA.WAD" (265 MB). Dowload it here: https://we.tl/t-W9m0S8fzSt (Link is active for 7 days only!) You can open ...
by Henchman800
Mon Jan 25, 2021 9:10 am
Forum: Graphic file formats
Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
Replies: 11
Views: 1468

Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)

A Manual way (except ninja ripper, 3dripperx) would be already enough aswell! I just wanna finish the collection :-)
by Henchman800
Sat Jan 09, 2021 9:15 pm
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 115
Views: 8293

Re: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade

daemon1 wrote:
Sun Jan 03, 2021 8:24 am
yes
only animations is what makes these bones move
this is how games were done around 2000
Crazy...so the bones actually moved and were just treated like empties/Dummies that connect submeshes?
by Henchman800
Thu Jan 07, 2021 2:58 am
Forum: Graphic file formats
Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
Replies: 11
Views: 1468

Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)

...so i kinda got help by a friend https://cdn.discordapp.com/attachments/550649773363822672/796467566771437578/test.png char header[40]; struct{ char header[84]; int width; int height; int bbp; char header2[100 - 4 - 32]; struct{ int header[5]; int16 zero; int16 type; //0 => dxt5 or 64 => swizzle p...
by Henchman800
Sun Jan 03, 2021 1:13 am
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 115
Views: 8293

Re: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade

Thanks for the tip with source tools, this is great! I've been using your new extractor, buit it seems like it created super tiny bones for hambone that are all in the same location....is that intended? https://cdn.discordapp.com/attachments/458738316393840652/795081856486735882/Unbenannt.png EDIT: ...
by Henchman800
Sun Jan 03, 2021 12:42 am
Forum: Graphic file formats
Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
Replies: 11
Views: 1468

Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)

...this PS2 stuff has always been weird to me. :] I hope you have some more energy for another round of backyard wrestling :-P Backyard Wrestling 2 - There goes the Neighborhood seems to use the same engine/setup/structure with minor tweaks to it.......thats my rookie view on it. In the first insta...