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Search found 20 matches
- Sat Jan 16, 2021 10:16 am
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 17660
Re: Marvel Ultimate Alliance 2 .DAT
Many thx for it, anyone can extract the skeleton too please?
- Fri Jan 15, 2021 9:39 am
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 89
- Views: 16392
Re: Havok 3ds max/Noesis importer/exporter plugins
Hello, thank you
is it possible to import the animation without it changing the bone lenght of original skeleton ?
I'd like to import animations without it changing bone lenght/scaling.
![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
I'd like to import animations without it changing bone lenght/scaling.
- Tue Aug 25, 2020 6:49 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 229
- Views: 26537
Re: Marvel's Avengers Open BETA [Steam] 2020
Thanks everyone 

- Thu Jul 09, 2020 2:52 pm
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 58
- Views: 10608
Re: Cyber Hunter Mesh Convertor(CyberConv)
I try use EXPDec, files are decrypted, then quickBMS with that scrypts give me and error and say "0 files founded" Which wrong? That message indicates that you didn't decrypt the npk at all. Ok so Do someone can give me the right sequence of programms? I mean, what I must use first, what next, then...
- Fri Jan 17, 2020 11:35 am
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 58
- Views: 10608
Re: Cyber Hunter Mesh Convertor(CyberConv)
EDIT 2 : here high asset from beta2, no high asset for scene sadly. https://www.mediafire.com/file/3nzigzrniko9v2r/com.netease.g104na.gb_Downloaded_asset_Beta_2.7z/file EDIT : I found out I still have downloaded high asset from Beta 2, if I recall no big change for high asset from Beta 1to Beta 2, t...
- Thu Dec 19, 2019 3:22 pm
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 58
- Views: 10608
Re: Cyber Hunter Mesh Convertor(CyberConv)
EDIT with updated hero low.npk : Very sorry, I've just noticed that I have several obb file in Marvel Super War and I think I uploaded an hero low/npk from a previous update(the high asset I uploaded are for sure from latest update) I opened this time the latest obb I have with the following 08 valu...
- Thu Dec 19, 2019 11:02 am
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 58
- Views: 10608
Re: Cyber Hunter Mesh Convertor(CyberConv)
Hello Bigchillghost, thank you for allthe awesome tools you made, I tried to extract models from Marvel Super War of today update, but I have the following error when using tool on a high model npk file: I used NetEase NPK (EXPK) Archive Decryptor, then quickBMS on the decrypted npk with npkUnpacker...
- Thu Nov 28, 2019 6:43 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 89
- Views: 16392
Re: Havok 3ds max/Noesis importer/exporter plugins
Hello, thank you for your tool, can Marvel Ultimate Alliance 2 PC (released in 2016) hkx works with your 3DS max plugin ? I tried, but crashed 3DS MAX 2019:
Samples if needed :
https://www.mediafire.com/file/h2x6smut ... le.7z/file
Samples if needed :
https://www.mediafire.com/file/h2x6smut ... le.7z/file
- Thu Oct 31, 2019 1:32 pm
- Forum: 3D/2D models
- Topic: X-Men Next Dimension 2002 (PS2)
- Replies: 3
- Views: 824
Re: X-Men Next Dimension 2002 (PS2)
I went through many mesh, some mesh that I assume are character model (according to their file size) can not be opened, most likely because those models are more advanced than the other, with weapons/equipment mesh like Wolverine's claws, Bishop's guns.
Also updated mesh sample in main post.
Also updated mesh sample in main post.
- Tue Oct 29, 2019 6:29 pm
- Forum: 3D/2D models
- Topic: X-Men Next Dimension 2002 (PS2)
- Replies: 3
- Views: 824
X-Men Next Dimension 2002 (PS2)
Hello everyone, I'd like to get get the model, but cannot figure out how to extract the big 'gamedata.wad' to advance further, supposedly it contains the asset. After some digging, it looks to be something related to ps23dformat, but haven't found a script for this game, even though there is a bunch...
- Fri Oct 11, 2019 9:12 pm
- Forum: Audio file formats
- Topic: How To: Killer Instinct PC Sounds.
- Replies: 6
- Views: 3323
Re: How To: Killer Instinct PC Sounds.
Thank you!
- Mon Sep 16, 2019 7:59 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 3 The Black Order
- Replies: 17
- Views: 4951
Re: Marvel Ultimate Alliance 3 The Black Order
I used VGMToolbox to extract the G1M's from the game Thx for the answer, the image is not loading sadly :( Pingu! from Xentax Discord found how to extract the stream_voice containing voice line of MUA 3 here : https://discord.gg/3HU5sC Many thx to him and AceKombat for finding the script to extract...
- Sun Aug 11, 2019 10:36 pm
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 58
- Views: 10608
Re: Cyber Hunter Mesh Convertor(CyberConv)
Thank you! It works fine for Marvel Super War 

- Mon Jul 22, 2019 9:33 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 3 The Black Order
- Replies: 17
- Views: 4951
Re: Marvel Ultimate Alliance 3 The Black Order
How do you cut out G1M please ? I used VGMToolbox to extract the G1M's from the game https://ton.twitter.com/1.1/ton/data/dm/1153385284135837700/1153385279249506305/uvjIb942.png:large Thx for the answer, the image is not loading sadly :( Pingu! from Xentax Discord found how to extract the stream_vo...
- Mon Jul 22, 2019 11:03 am
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 3 The Black Order
- Replies: 17
- Views: 4951
Re: Marvel Ultimate Alliance 3 The Black Order
How do you cut out G1M please ?