READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 5 matches

by burningchicken
Mon Dec 24, 2018 3:19 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 65838

Re: [PC] Dark Souls III model import maxscript

Kunzt wrote:Ah yes I forgot to mention between flv and smd, I'm using the model converter by daemon1 meant for Bloodborne, working with DS3 too.
OMG! thank you! it worked!!
by burningchicken
Sun Dec 23, 2018 2:46 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 65838

Re: [PC] Dark Souls III model import maxscript

It works for me, but I'm not using this script, I'm using bindertool and a smd importer. smd importer? is that 3dsmax plugin? and can i import flv files with that? Yes it's a plugin (by Wunderboy) and it imports smd (a format by Valve) you can get from flver through Bindertool. I don't understand w...
by burningchicken
Sat Dec 22, 2018 1:23 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 65838

Re: [PC] Dark Souls III model import maxscript

Kunzt wrote: It works for me, but I'm not using this script, I'm using bindertool and a smd importer.
smd importer? is that 3dsmax plugin? and can i import flv files with that?
by burningchicken
Fri Dec 21, 2018 7:55 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 65838

Re: [PC] Dark Souls III model import maxscript

Kunzt wrote:
burningchicken wrote:Hello guys,
I'm tying to get all weapons in Dark Souls III.
but i have a problem with UV.
some of weapons UV doesn't fit with textures.
how can i fix it?
Try 180 degrees on U.
I tried that first, but i think that is not the solution
by burningchicken
Fri Dec 21, 2018 12:09 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 65838

Re: [PC] Dark Souls III model import maxscript

Hello guys,
I'm tying to get all weapons in Dark Souls III.
but i have a problem with UV.
some of weapons UV doesn't fit with textures.
how can i fix it?
Image
(this model name is WP_A_0506)