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Search found 36 matches

by mita996
Sat Jun 01, 2019 5:51 pm
Forum: Game Archive
Topic: Help me with Formatting .Archive & .Fbmod FIFA 19
Replies: 1
Views: 67

Help me with Formatting .Archive & .Fbmod FIFA 19

I do not know what to do to extract or open it . I met this format in fifa18, aluigi made script for extracting, but the fifa19 has different structure. I have attached file at the bottom.
Thank you! 
https://www.mediafire.com/file/qv6798ye ... fbmod/file
by mita996
Fri Mar 29, 2019 10:46 am
Forum: 3D/2D models
Topic: Bug with 3d heads
Replies: 0
Views: 65

Bug with 3d heads

So, I've converted FIFA16 3d to FIFA14 Nintendo 3d file with blender, because they are similar in the sizes, the eye size is the same. In creation master (the programm for importing fifa's files) in didn't have problems, but in game there are huge bug, the head is moving. I think the mouth mesh for ...
by mita996
Sun Mar 17, 2019 2:00 pm
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 478
Views: 271183

Re: My quickBMS scripts

Electronic Arts *.big extractor I know there are many different archives in use by EA - this is one of them at least (identifier "BE"). For the PC version, just delete the "endian big" - I guess. ;) Nice example for the use of the array, which comes in quite handy here. Thanks Luigi for the impleme...
by mita996
Sun Mar 17, 2019 1:03 pm
Forum: Game Archive
Topic: Help with .toc and .cas files?
Replies: 0
Views: 98

Help with .toc and .cas files?

Here are the samples, if anyone can give a hand. The files are from FIFA19 Title update. I don't anything about the files. I think that .cas file is for sound, but I'm not sure :|
https://www.mediafire.com/file/7bqufqbu ... s.rar/file
by mita996
Sat Mar 09, 2019 6:51 pm
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

You guys rocks. All the best!!! :D :D
by mita996
Sat Mar 09, 2019 2:11 pm
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

here is Noesis python script to open the decompressed rx3 file. Nice work Ace! :D Alright this is made just for fun — or if anyone feels it helpful — an rx3 unpacker/convertor to pvr format preserving all mipmaps: RX3Unpacker.zip Since BC5 encoded pvr images won't load by my PVRTexTool I'll save al...
by mita996
Fri Mar 08, 2019 9:18 am
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

Buddy, there is a strange thing, I've decompressed other fifa's like fo4, and the files are perfect (512 kb) for hair for example and the textures are bright. These files are 684, and they are shiny. for example, the second image is the correct one, ignore resolution of the image: https://i.postimg...
by mita996
Thu Mar 07, 2019 8:18 pm
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

Well there's indeed a small issue in the code where the script trys to read past the end of the file. But QuickBMS didn't consider it an error? Might just be lucky. It's fixed now in v0.1.2 script . I can decompress it with the rx3 decompressor. So what's the problem? Accidentaly, I made a mistake ...
by mita996
Thu Mar 07, 2019 8:15 pm
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

Can you take a look buddy this file. I can decompress it with the rx3 decompressor. https://www.mediafire.com/file/l23a41d28z1urzc/shoe_15_0_textures.rx3/file here is Noesis python script to open the decompressed rx3 file. :D tex_FIFA19_Switch_rx3.zip supports dxt1, dxt5 and ati2, top level mip onl...
by mita996
Wed Mar 06, 2019 10:57 pm
Forum: Game Archive
Topic: Help with chunzstd.
Replies: 15
Views: 597

Re: Help with chunzstd.

Can you take a look buddy this file. I can decompress it with the rx3 decompressor.
https://www.mediafire.com/file/l23a41d2 ... s.rx3/file
by mita996
Wed Feb 13, 2019 7:55 pm
Forum: Graphic file formats
Topic: RX2 Texture Unpacker/Repacker Tool (v0.0.2.2)
Replies: 4
Views: 413

Re: RX2 Texture Unpacker/Repacker Tool (v0.0.2.1)

So I am making an RX2 [RW4xb2] file exporter with easy access to information about the files for modding and it supports 100% of Skate 2 and 3 Textures at the moment. Thought it'd share it here for those that might need it for easier modding without having to check all the info in the Hex Editor. I...
by mita996
Sat Feb 09, 2019 9:58 am
Forum: Graphic file formats
Topic: RX2 Texture Unpacker/Repacker Tool (v0.0.2.2)
Replies: 4
Views: 413

Re: RX2 Texture Unpacker/Repacker Tool (v0.0.2.1)

So I am making an RX2 [RW4xb2] file exporter with easy access to information about the files for modding and it supports 100% of Skate 2 and 3 Textures at the moment. Thought it'd share it here for those that might need it for easier modding without having to check all the info in the Hex Editor. I...
by mita996
Tue Jan 29, 2019 11:51 am
Forum: Graphic file formats
Topic: EA Games RX2 EXPORT Script [EA Skate 1,2,3 / Def Jam / NHL]
Replies: 12
Views: 590

Re: EA Games RX2 EXPORT Script [EA Skate 1,2,3 / Def Jam / N

Nice job man! Single textures works but many of textures has packed in "texlib.rx2" which contains more than one texture in NHL and my script support texture names also. However first texture in "texlib" works perfect. I will check if I can fix my NHL script more easier to understand. Keep going on...
by mita996
Tue Jan 29, 2019 9:23 am
Forum: 3D/2D models
Topic: Old o.file from EA to Obj
Replies: 1
Views: 145

Old o.file from EA to Obj

Guys, how should I export faces indices, data vertex etc form o.file. What method do I have to use?
by mita996
Mon Jan 07, 2019 11:47 am
Forum: 3D/2D models
Topic: Help with vertices blocks and faces data!!!
Replies: 27
Views: 971

Re: Help with vertices blocks and faces data!!!

I assumed you knew how to use hex2obj :cry: ; H2O file for head_115533_0.rx3: 0x2B0 16524 Vb1 32 20 0x98A0 2969 020100 0x0 255 the rest is simple math: face indices block: 0x2B0 - 0x83C7, vertex block: 0x98A0 - 0x20BBF Master I really want to learn, I look into your tutorial, but I need, also I ver...