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- Thu Nov 29, 2018 3:55 am
- Forum: 3D/2D models
- Topic: Convert "FFXIV hkx animation" to Blender/Unity/Maya?
- Replies: 9
- Views: 14167
Re: Convert "FFXIV hkx animation" to Blender/Unity/Maya?
I looked into it since I also wanted to utilize ffxiv animations. The reason you are getting the 'buggy' animation seems to be that the animation tracks are getting applied to the wrong bones in the skeleton. The havok2fbx tool was not taking into account that ffxiv animations utilize hkaAnimationBi...
