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by ZeroGravitas
Fri Sep 11, 2020 8:06 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

Thanks! A certain PC is going to be EasyMYPing tonight :)
by ZeroGravitas
Wed Sep 02, 2020 10:07 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

Wow!!! Thank you so much! :) It's great to see you revisiting the thread, and bearing gifts to boot.
by ZeroGravitas
Wed Aug 26, 2020 7:16 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

Noooo, not the 80 characters Iron Maiden!!! :eek: I have the script functioning correctly already, dealing with material overrides and everything. Now it needs to be presentable inside and outside. Next in line would be a player character assets collector that works out of Character Creator settings...
by ZeroGravitas
Tue Aug 18, 2020 10:32 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

I'm writing a Python script that, upon being fed the ModelID and MaterialIndex for a game item, reads the relevant XML and MAT files to locate and copy the meshes and textures from inside an EasyMYP extraction folder to an user-specified one. It's kinda half-working now (it's my very first Python sc...
by ZeroGravitas
Sun Aug 16, 2020 6:32 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

Thanks! If we can help in any way, give us a hey :)
by ZeroGravitas
Sun Aug 09, 2020 1:23 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

I've got a question regarding Jedipedia's database's tree view. I'm searching for this no-name bearded Body Type 3 Sith NPC standing at the far end of Dantooine's Imperial base, next to a tent and some weaponry racks. So far, I'm having no problem finding the NPCs there that have a name and maybe a ...
by ZeroGravitas
Tue Jul 14, 2020 7:22 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

RealymanLP wrote:
Tue Jul 14, 2020 7:18 pm
Heyho! I created a new hashlist for you with more than 7.000 new names! We currently have 97,3% of all names. https://drive.google.com/drive/folders/ ... sp=sharing
THANK YOU!!! :) TorMYP, there I go!
by ZeroGravitas
Sun Jul 05, 2020 2:05 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

DarthAtroxa wrote:
Sun Jul 05, 2020 2:00 pm
Take a look in swtor_main_art_zed_1.tor :angel:
Bioware is EVIL!!! :D
by ZeroGravitas
Thu Jul 02, 2020 11:23 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

It's taking me a lot to locate them through EasyMYP. I wonder if it wouldn't be easier to just extract all the contents of the head and face-related .tor files and then do a Windows search for those filenames.
by ZeroGravitas
Thu Jul 02, 2020 1:47 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

I did a full batch-export yesterday and I'm able to locate those textures in my results. Their names are: face_bhhelmet37_heavy_bh_mtx17c01_u_d.dds face_bhhelmet37_heavy_bh_mtx17c01_u_h.dds face_bhhelmet37_heavy_bh_mtx17c01_u_m.dds face_bhhelmet37_heavy_bh_mtx17c01_u_n.dds face_bhhelmet37_heavy_bh_m...
by ZeroGravitas
Sun Jun 28, 2020 2:42 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

RealymanLP wrote:
Sun Jun 28, 2020 2:38 pm
New Hashlist of 6.1.2: https://drive.google.com/drive/folders/ ... sp=sharing
Thanks! I had my eye on some of the new gear :)
by ZeroGravitas
Sat Jun 13, 2020 10:10 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

I've got a question for anyone who knows how these things work: As Blender has some colorspace management features for texture files (treating them individually as non-color data, sRGB, linear, linear ACES, etc.), until now I've been using all textures related to actual appearance's colors and value...
by ZeroGravitas
Wed May 27, 2020 6:05 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

First of all, my deepest gratitude to Lee for his plugin: I've tried it in a few more cases and I think It might let me discard Noesis' batch-conversions to .obj completely. I know of another person doing 3D art of his player characters that literally said "it's Christmas already!" as soon as I told...
by ZeroGravitas
Sun May 24, 2020 6:46 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

Okay, a first impression: It understands a mesh' mutiple materials correctly, which solves a few cases where Noesis messes up, such as some Zabrak hairpieces containing both hair and horns where Noesis failed to separate them by material, ending up with a combined hair+horn object with a single mate...
by ZeroGravitas
Sun May 24, 2020 5:06 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 696
Views: 179358

Re: Star Wars - The Old Republic - Beta

OH CROM!!! Rushing to test it right now. Thanks! :)