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Search found 40 matches

by ZeroGravitas
Sun Jul 21, 2019 12:28 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Sorry, I meant some way to extract only the new items in your latest file instead of just everything all over again. I'm guessing I could try finding some utility that shows the differences between your latest hash file and the one before it, and feed the result to EasyMyp. (It wouldn't be a problem...
by ZeroGravitas
Sun Jul 21, 2019 12:58 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Hashes file updated to PTS 6.0.0 #4 https://drive.google.com/drive/folders/1VmoAOY9EM12BV5qeWkiAHaef6nDR0XBT?usp=sharing Thank you! A question if it isn't a bother: Could you point me to some guide about how to have EasyMyp extract only the difference between a new hash file and a previous one? I u...
by ZeroGravitas
Mon Jul 01, 2019 2:07 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Congrats on your results :)
by ZeroGravitas
Sun Jun 30, 2019 3:46 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Noesis to the rescue (but how?)! Using Noesis' SWTOR plugin's texture loading functionality (which I discovered a couple of weeks ago by watching RealymanLP's YouTube tutorial… in German, a language I don't understand. Luckily, the involved steps were quite clear in the video anyway) I tried preview...
by ZeroGravitas
Sun Jun 30, 2019 3:05 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

The Outbreak Response Lightsaber exists at TORCommunity's 3D model viewer as Lightsaber Style 40. You can check it here , too. It's fully textured in the viewer, so I assume the saber has to be listed somewhere in the game's XML files including model and texture references. Interesting: Searching th...
by ZeroGravitas
Sun Jun 30, 2019 1:43 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

I found it by looking at the models: It's the saber_high16_a02_v02 one. Finding the textures will be more difficult. They could be the saber_high04_a01_v01 ones: The normals map seems to have extra channel information that looks like corresponding to the glowy bits. Edit: nope, they don't match. I'l...
by ZeroGravitas
Sun Jun 30, 2019 1:06 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

A question of my own: Has anybody constructed an Outbreak Response Lightsaber (the one sold by the Rakghoul Event vendor)? Sadly, Jedipedia has no Model IDs for this one. I'm trying to see if this lightsaber is just like some other one with just some glowy textures added.
by ZeroGravitas
Thu Jun 27, 2019 7:47 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Yeah :( . Some version of this tool and the scripts posted in that original thread work with the character selector and cutscenes, but only for the female characters. I don't know what the trick is to make it work with male ones yet.
by ZeroGravitas
Tue Jun 25, 2019 1:28 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Fantastic! The shininess problem could be because of other texture files associated to every model. The ones ending with a "_d.dds" hold the colors of the model, but there are others: • The ones ending in "_s.dds" hold the way the parts of the models shine. • The ones ending in "_n.dds" hold the mod...
by ZeroGravitas
Mon Jun 24, 2019 9:56 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

ZeroGravitas have you ever "played" with dds? i downloaded plugin for photoshop - edit dds, but dunno what option i need to choose when save. I'm afraid not :( I've found a couple of free apps that read and convert .dds, too. Perhaps, when previewing the original .dds, they might show information a...
by ZeroGravitas
Mon Jun 24, 2019 9:38 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

I'm as much of a noob myself, so no worries :) I see from your posts that this reference number comes from the XML block for Darth Scotia's chest. Sadly, those long Ids at the head of those blocks never seem to be useful for anything when searching for parts: At least I've never found matches for th...
by ZeroGravitas
Mon Jun 24, 2019 9:23 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Sorry, I'm finding nothing out of that reference :(
by ZeroGravitas
Mon Jun 24, 2019 8:35 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

Argh: That's something that was mentioned in the thread about the nude mood. For some reason the game checks that the files aren't bigger than the originals. The author, when redoing the textures to show nipples and genitalia, had to be careful to keep them under their original filesize :( . For the...
by ZeroGravitas
Mon Jun 24, 2019 8:19 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

probe88 wrote:
Mon Jun 24, 2019 8:13 pm
Now i will try just replace
chest_armor01_bmn_heavy_sw_a07_hooddown.gr2 with chest_armor01_bmn_heavy_sw_a07_hoodup.gr2
My guess is that it should work. Good luck!
by ZeroGravitas
Mon Jun 24, 2019 8:04 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 566
Views: 143008

Re: Star Wars - The Old Republic - Beta

probe88 wrote:
Mon Jun 24, 2019 7:59 pm
i am not repalcing gr2 atm, just lurking in xml
Sorry, I meant searching for the file pointed at by that XML file, by doing such substitution. OK :)