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- Fri Jun 28, 2019 2:42 pm
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
Oh neat, what were you working on exactly?
- Fri Jun 28, 2019 12:48 am
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
Found a way to make the level tool export load the missing objects!! In the .INS file, all objects that appear multiple times in a level (everything that has a Def_ in its name in the .GEO file "propdef_treesmall", for example) are instead listed as prop_treesmall06, or 07, and so on. Chan...
- Sun Jun 09, 2019 11:35 pm
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
Bummer....
Sadly that was the only other thing I found that could get stuff out of it
- Sun Jun 09, 2019 4:54 pm
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
I'm not sure. I was actually able to get several models out of the .GEO file by using a QuickBMS script, including some of the missing ones. Here's a link: https://cdn.discordapp.com/attachments/500066729024815117/587308192929939476/AggressiveInlineZITto3ds.bms Now while in theory I suppose I could ...
- Sun Jun 09, 2019 2:03 pm
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
I'm sure because I'm very familiar with the game. But anyway, here's a comparison from the first level: Blender export: https://cdn.discordapp.com/attachments/500066729024815117/587264472708808704/unknown.png Ingame: https://cdn.discordapp.com/attachments/500066729024815117/587264892839657482/unknow...
- Sun Jun 09, 2019 1:58 am
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
You'll have to forgive my inexperience with coding languages and the like :D I have tried to use the level tool, but the problem is that it misses a lot of objects on import. I did a little bit of digging through the original .GEO and .INS files and found that a lot of objects are defined with a 'De...
- Sat Jun 08, 2019 2:10 am
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Re: Aggressive Inline Levels
Hey, sorry to necro an old thread, but I have come across a little bit of documentation written by one of the THUGPro developers on the level format: https://github.com/Morten1337/io_thps_scene/blob/zaxis-importer/_zaxis_notes.txt https://github.com/Morten1337/io_thps_scene/blob/zaxis-importer/impor...
- Mon Nov 05, 2018 10:22 pm
- Forum: 3D/2D models
- Topic: Aggressive Inline Levels
- Replies: 12
- Views: 2550
Aggressive Inline Levels
Hey! I'd like to be able to export the levels from Aggressive Inline into Blender to port them into the Tony Hawk's Underground 2 mod THUG PRO. Here's a link to the level folders of all 3 versions of the game (Ps2, xbox, gamecube): https://mega.nz/#F!ZcsVVCxS!SERX_B9eMnq2U3nL6tPuwQ The PS2 version h...
- Tue Oct 02, 2018 4:37 pm
- Forum: Game Archive
- Topic: Aggressive Inline Level Files
- Replies: 4
- Views: 1263
Re: Aggressive Inline Level Files
Hey again - sorry to double post but I've found a tool that will extract games on this engine to an .obj. However it misses a lot of stuff on import for Aggressive Inline, and only works on the Gamecube/Xbox level files. Would like some help to see if anyone knows how to fix it... Thanks :D Here's a...
- Wed Sep 05, 2018 4:41 pm
- Forum: Game Archive
- Topic: Aggressive Inline Level Files
- Replies: 4
- Views: 1263
Re: Aggressive Inline Level Files
I've had a bit of luck with some .bms scripts. One that extracts stuff from IFF archives and one that's able to get models out of the .geo file (AggressiveInlineZITto3ds.bms). While it's definitely possible to manually piece together all the parts of the level this way, it's a real pain in the ass p...
- Tue Sep 04, 2018 12:04 pm
- Forum: Game Archive
- Topic: Aggressive Inline Level Files
- Replies: 4
- Views: 1263
Re: Aggressive Inline Level Files
Crap, sorry. It should work now.
- Mon Sep 03, 2018 2:30 pm
- Forum: Game Archive
- Topic: Aggressive Inline Level Files
- Replies: 4
- Views: 1263
Aggressive Inline Level Files
Hey! Been puzzling over this particular format for a while. I don't really know anything about this, which is why I've come here to ask for help... I'd like to extract the levels from Aggressive Inline to an .OBJ or similar, to make them playable in THUG PRO, a mod of Tony Hawk's Underground 2. The ...
