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by ShadyDub
Sat Jul 06, 2019 4:20 pm
Forum: 3D/2D models
Topic: [REQUEST] Can anyone give the BMW R1200 GS model (only model, no textures) from Ride 3?
Replies: 0
Views: 214

[REQUEST] Can anyone give the BMW R1200 GS model (only model, no textures) from Ride 3?

As the title, I'm looking for the BMW R1200 GS model from Ride 3. Model only, no textures.

Thanks :)
by ShadyDub
Fri Jun 21, 2019 12:00 am
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

Allora, ho provato quell'importer, ma... ma nulla. Max mi dice che la memoria è esaurita e va in crash. I modelli sono forse troppo pesanti? Non lo so, ma ne dubito. Eppure riesco a lavorare con modelli di diverse centinai di mb senza problemi. Ma comunque, alla fine ne trovo uno piccolo piccolo, q...
by ShadyDub
Wed Jun 19, 2019 7:57 pm
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

taruncreation wrote:
Wed Jun 19, 2019 5:36 pm
Sorry , I meant Ninja Ripper :D for Spintires.
For a moment I thought that NR was someone or something that could manage the models of Farm Simulator. Shame on me :(
by ShadyDub
Wed Jun 19, 2019 4:58 pm
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

taruncreation wrote:
Wed Jun 19, 2019 3:52 pm
Thanks to google translator.
btw NR will do the job.
Hey there. What you mean with "NR will do the job"?
by ShadyDub
Wed Jun 19, 2019 3:40 pm
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

Allora, ho provato quell'importer, ma... ma nulla. Max mi dice che la memoria è esaurita e va in crash. I modelli sono forse troppo pesanti? Non lo so, ma ne dubito. Eppure riesco a lavorare con modelli di diverse centinai di mb senza problemi. Ma comunque, alla fine ne trovo uno piccolo piccolo, qu...
by ShadyDub
Wed Jun 19, 2019 10:49 am
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

ah! Scusa! ho skippato per sbaglio la tua nota su DA. Comunque, farming simulator è OpenGL non DirectX, quindi ninja non funziona, ma c'è un importer per 3dmax che ti permette di importare i files I3d di farming. Testato con FS2012-2013, magari funziona anche con quelli più recenti http://www.media...
by ShadyDub
Tue Jun 18, 2019 12:30 am
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Re: Can someone help me with Spintires/Madrunner?

i used ninja ripper to get models, and works very good, https://www.deviantart.com/oo-fil-oo/art/JEEP-CJ-724654368 but should be the official havok engine tools Magari non ci hai fatto caso, ma sono lo stesso che ti ha scritto su DeviantArt. In ogni caso, mentre aspettavo una tua eventuale risposta...
by ShadyDub
Sun Jun 16, 2019 3:22 pm
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 746

Can someone help me with Spintires/Madrunner?

Hi everyone. I have a problem. Generally, when you want to find out something without asking someone how to do, you search on Google and generally find what you are looking for, but in my case, it is not like that. Let me explain: I would like to extract models from Spintires/Mudrunner, for private ...
by ShadyDub
Wed Apr 10, 2019 4:21 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

I created a hat like this in past for my muldoon model https://scontent.ffra1-1.fna.fbcdn.net/v/t1.0-9/56652842_1060159587524348_287911092577894400_n.jpg?_nc_cat=103&_nc_eui2=AeGd3_uQivkVO2judTve4Sy8shtP5qAxtA2BPx6BEiB71W6kKTvb3jBUjBvtatYhGBygdP5_xbTNPMgIvvqAMl_Rn3Eq4RA4pKQkx2mKjo_4vw&_nc_ht=sconte...
by ShadyDub
Tue Apr 09, 2019 6:02 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

You can try it if you want, maybe get you any great result... i tried it but without result.. all i got out was the terrain asself... single parts of the ways what i build ingame.. the textures.. but not any building, dinosaur, vehicle or people... At the moment I don't have the game, but if I have...
by ShadyDub
Mon Apr 08, 2019 1:05 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

Mcflyhigh1 wrote:
Thu Apr 04, 2019 3:59 pm
Ninja Ripper.. rips the Environment : Mountains and Trees.. but not the Animals or Fences etc.
I tried it a while ago.. 3D Ripper and NR sadly dosn't work
Really? This is fucking sad.

In any case, does Ninja Ripper capture at least the vehicles?
by ShadyDub
Wed Apr 03, 2019 7:50 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

I would be thankful and happy happy if someone could find a way and fix the skin pattern textures xD Good i tried to create a own pattern texture... but not really accurate to the game or movie https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/41b4ed03-be85-4998-8446-a3ecc8d3a8ad/dd3es7l-bb...
by ShadyDub
Tue Mar 26, 2019 11:50 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

Sorry for the shameless plug ;) After the game came out last year I put together a tool called Barbasol for extracting and injecting meta data (and some experimental mdl2/tex parsing), never got around to finish it, but it might help some of you out! Have a nice day guys! https://www.vg-resource.co...
by ShadyDub
Fri Feb 01, 2019 4:35 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

Firephoenix1342, so you're at least able to extract/import models like vehicles and so on?
by ShadyDub
Sat Dec 29, 2018 4:18 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 124
Views: 18778

Re: Jurassic World Evolution

Oh, damn it! In any case, I'm sure that with a little extra work using the various tools that 3ds Max offers, probably is possible soften the elements with too few polygons and so on. Anyway, as you know, REDEYE was working on a script for Blender. I wonder if he is continuing or if he has abandoned...