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Search found 33 matches

by rkthelegend
Wed Feb 17, 2021 3:01 pm
Forum: Game Archive
Topic: Call of Duty - Ghost - PC - *.pak/*.ff
Replies: 28
Views: 15247

Re: Call of Duty - Ghost - PC - *.pak/*.ff

cra0 wrote:
Thu Nov 21, 2013 4:58 am
Supports extracting .pak texture archives now someone still needs to help me figure out the dx11 compression they use :/

http://cra0kalo.com/public/COD_GHOSTS_Toolset.zip
The link is broken. Can you please provide a new one.
by rkthelegend
Thu Jan 28, 2021 7:33 pm
Forum: Game Archive
Topic: PES 2018 - Custom CPK Script for Quick BMS
Replies: 2
Views: 398

Re: PES 2018 - Custom CPK Script for Quick BMS

DeeJay wrote:
Wed Jan 27, 2021 9:16 am
Up ! I want to edit the custom cpk files too but I couldn't find the tools I was looking for.. please help
Still no chance but im continuing my researches and tries.
i will post the result here.
by rkthelegend
Sat Dec 19, 2020 7:21 pm
Forum: Audio file formats
Topic: Need help for god of war 3 movies audio .xvag
Replies: 3
Views: 1180

Re: Need help for god of war 3 movies audio .xvag

Send me the sample and please upload it in mega.nz or mediafire.

sample type
music
sfx
ingame dialogue

send me these 3 sample
by rkthelegend
Fri Dec 18, 2020 2:14 pm
Forum: Audio file formats
Topic: (PS4) GOD OF WAR Audio File Extraction Process (.Sbp) File
Replies: 3
Views: 304

Re: (PS4) GOD OF WAR Audio File Extraction Process (.Sbp) File

I did it

Thank you all

i did the extraction and re importation.
thanks to myself.

Topic Closed
by rkthelegend
Thu Dec 17, 2020 7:25 am
Forum: Game Archive
Topic: GOD of War GoS_and_CoO .DAT File Bms script (PS3)-(PSP)
Replies: 2
Views: 211

Re: GOD of War GoS_and_CoO .DAT File Bms script (PS3)-(PSP)

ikskoks wrote:
Tue Dec 15, 2020 9:29 pm
Please don't start every word with upper case letter.
Im attaching a sample Here
Also, there is no sample in your post.
My bad my bad
Sorry for that

By the way here is the link

https://zenhax.com/viewtopic.php?f=9&t=14596
by rkthelegend
Tue Dec 15, 2020 7:37 pm
Forum: Game Archive
Topic: GOD of War GoS_and_CoO .DAT File Bms script (PS3)-(PSP)
Replies: 2
Views: 211

GOD of War GoS_and_CoO .DAT File Bms script (PS3)-(PSP)

Hi Everybody Today I Need Your Help Very Very Much and Wanna Ask You All, CAN SOMEONE WRITE A BMS SCRIPT FOR MY FILE TO EXTRACT THE MP3 Files Out Of It And Re-import it Back To The File. The File Format Is .DAT and it Contains Mp3 Files with 44100 khz, Mono, CBR, 64 kbps and Its From GOD OF WAR GoS ...
by rkthelegend
Tue Dec 15, 2020 7:28 pm
Forum: Game Archive
Topic: God of War Collection Volume II - .BIN Files
Replies: 2
Views: 1764

Re: God of War Collection Volume II - .BIN Files

Can anybody help me extract The Mp3 File Out of .DAT File From GOD OF WAR GHOST OF SPARTA?
Here is The Sample.

Note> I Want BMS SCRIPT TO EXTRACT AND RE-IMPORT.
Thank You


Sample Files https://zenhax.com/viewtopic.php?f=9&t=14596
by rkthelegend
Thu Dec 03, 2020 9:56 pm
Forum: Audio file formats
Topic: (PS4) GOD OF WAR Audio File Extraction Process (.Sbp) File
Replies: 3
Views: 304

(PS4) GOD OF WAR Audio File Extraction Process (.Sbp) File

(PS4) GOD OF WAR Audio File Extraction Process (.Sbp) File

deleted by author
by rkthelegend
Tue Sep 01, 2020 8:26 pm
Forum: Game Archive
Topic: PES 2018 - Custom CPK Script for Quick BMS
Replies: 2
Views: 398

PES 2018 - Custom CPK Script for Quick BMS

Hello Everyone I am here with a new CPK File from PES 2018 Monster Patch. The Problem is (Cpk.BMS) Cant extract this type of Cpk which i got from monster patch. Can anybody update the cpk.bms only to extract the content of Monster_Balls.cpk ? Im sure that somebody will be able to do that. here is th...
by rkthelegend
Tue Aug 18, 2020 4:41 am
Forum: Game Archive
Topic: TEKKEN 7 Shockwave SWF file editor/Extractor?
Replies: 3
Views: 307

Re: TEKKEN 7 Shockwave SWF file editor/Extractor?

According to hex it's not swf file. It's gfx file with a custom header.
I wonder how is it possible to modify the content of gfx file
by rkthelegend
Sun Aug 16, 2020 8:31 pm
Forum: Graphic file formats
Topic: Blur .texture
Replies: 35
Views: 5780

Re: Blur .texture

Thanks :mrgreen: I try your program on several files, works great. Hey bro could you please give me a link for the converter Blur_texture_converter.zip The link you provided is no longer work. Thank you. Man you are lucky! Still got that stuff after 10 years :D https://yadi.sk/d/KNmR1ZVne6Gx_w Than...
by rkthelegend
Sun Aug 16, 2020 4:36 am
Forum: Graphic file formats
Topic: How To create .PALN Image
Replies: 2
Views: 443

Re: How To create .PALN Image

This is the structure of the files. long fileSize long64 Sig // "PALNPALN" long fileID short width short height long unknown1 // 1 long64 Null long unknown2 string fileName long pixelSize byte pixelIndices[pixelSize] long paletteNum byte palette[paletteNum][4] There're still some unknown fields (un...
by rkthelegend
Sun Aug 16, 2020 4:34 am
Forum: Audio file formats
Topic: GTA V PS3 - AWC File BMS Script
Replies: 3
Views: 306

Re: GTA V PS3 - AWC File BMS Script

DKDave wrote:
Fri Aug 14, 2020 4:16 pm
That AWC file loads fine into Foobar with the vgmstream plugin.

You can then convert it to .wav if you choose.
Yeah I was able to extract them as wav but what I want is how to inject those wav file back to awc file.
by rkthelegend
Sun Aug 16, 2020 4:20 am
Forum: Graphic file formats
Topic: Blur .texture
Replies: 35
Views: 5780

Re: Blur .texture

Here is my test batch converter. It'll be in test status until I solve color problems with DXT5. DXT1 converting is fine (I think so :keke: ) Blur_Texture_Converter_v1.0.zip (with sources in Delphi) Thanks :mrgreen: I try your program on several files, works great. Hey bro could you please give me ...