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Search found 32 matches

by Sharppy
Fri Feb 05, 2021 9:57 am
Forum: General game tools
Topic: Northlight Tool (also known as "The Alan Wake Engine")
Replies: 74
Views: 29159

Re: Northlight Tool (also known as "The Alan Wake Engine")

Anyone able to port this to Noesis ?
by Sharppy
Sat Jan 30, 2021 5:11 am
Forum: Game Archive
Topic: [PS2] Wild Arms 3 .bin archive
Replies: 23
Views: 7222

Re: [PS2] Wild Arms 3 .bin archive

I found that if you change line 27 in the script from seek 15 to 31 you can extract the stages. There seems to be 1 triangle missing tho in each submesh. Might be the way the script is parsing faces in the new order of bytes perhaps ? Uv's are a tangled mess aswell. I found this by examining the ori...
by Sharppy
Mon Jan 25, 2021 1:41 am
Forum: Game Archive
Topic: [PS2] Wild Arms 3 .bin archive
Replies: 23
Views: 7222

Re: [PS2] Wild Arms 3 .bin archive

Here is the updated script. Thanks again!
by Sharppy
Fri Jan 22, 2021 7:18 am
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 280
Views: 56630

Re: Horizon Zero Dawn

Sounds like its the way you unpacked the game.. unpack your packed pink folder then run batch file on the archive using horizion.exe put horizon.exe into your folder along with oodle run horizon.exe this will make a list.txt file now run horizon /x list.txt *edit list.txt for resource you want or ex...
by Sharppy
Tue Jan 12, 2021 9:20 am
Forum: Game Archive
Topic: [PS2] Wild Arms 3 .bin archive
Replies: 23
Views: 7222

Re: [PS2] Wild Arms 3 .bin archive

I used VGM toolbox to extract each model. But I noticed several things. The way they are stored isn't like anything ive ever seen. I been looking into all the .BIN files here is what I found. [BTL] BTLANM.BIN - Animations (118) BTLMED.BIN - Animations (111) BTMEP.BIN - ? BTLOD.BIN - Textures (128), ...
by Sharppy
Thu Dec 10, 2020 5:53 pm
Forum: Game Archive
Topic: [RELEASE] [ENG] [STEAM] Cyberpunk 2077
Replies: 40
Views: 11494

Re: [RELEASE] [ENG] [STEAM] Cyberpunk 2077

I was able to decrypt the .dat files
Image

https://zenhax.com/viewtopic.php?f=5&t=14572

Need some kind of drop and drag ripper for the .dat files if possible.
by Sharppy
Thu Jan 16, 2020 12:52 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 13
Views: 3408

Re: Red Dead Redemption 2 PC

I use Render Doc. Snap my image. Then in the settings of Render Doc, save content as RAW. Then you can open the files in Model Researcher. Thats how I was able to do it.
by Sharppy
Mon Dec 30, 2019 1:38 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 126
Views: 26712

Re: Jurassic World Evolution

Yeah I cant figure it out. Tried for almost 4 hours now.. Nothing but errors. https://i.ibb.co/2Ppc3m2/inter.png Could you maybe just open this file for me ? https://drive.google.com/open?id=12sZNRO1WeIxJJ_UQgwaqKWXANi1HRnGF BTW i do have the textures in the OVL folder. There are 2 files. Greatly ap...
by Sharppy
Sun Dec 29, 2019 8:29 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 126
Views: 26712

Re: Jurassic World Evolution

Seems that the new DLC dont work with anything. All the old files should work fine. Here is the truck to the new DLC if anyone wants to take a look at it. I tried Model Researcher, cant seem to find the algorithm. https://drive.google.com/file/d/12sZNRO1WeIxJJ_UQgwaqKWXANi1HRnGF/view?usp=sharing I w...
by Sharppy
Fri Dec 06, 2019 4:14 am
Forum: 3D/2D models
Topic: Winter X-Games: Snocross (.GR2 - File)
Replies: 17
Views: 3096

Re: Winter X-Games: Snocross (.GR2 - File)

Im getting an error.
Image

All it finds is the tires.
Image

Model
Image

Sample File
https://drive.google.com/file/d/12ZmHn4 ... sp=sharing
by Sharppy
Thu Nov 28, 2019 1:02 am
Forum: 3D/2D models
Topic: .OCT file (Cars Driven to Win)
Replies: 1
Views: 641

Re: .OCT file (Cars Driven to Win)

You have to hex edit the ibuf and vbuf together. Once you do that you can hex edit the file. https://i.ibb.co/VJywyHD/71721071-2651680198216715-8021712875460493312-o.jpg https://i.ibb.co/K0dgvhg/71822458-2651680264883375-5147263810263842816-o.jpg https://i.ibb.co/44qSB8S/72258187-2651680164883385-37...
by Sharppy
Thu Nov 14, 2019 9:29 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 13
Views: 3408

Re: Red Dead Redemption 2 PC

No need to, the extractor is already in the making I guess. Just found out yesterday.
https://zenhax.com/viewtopic.php?f=5&t=12388
by Sharppy
Tue Nov 12, 2019 10:48 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 13
Views: 3408

Re: Red Dead Redemption 2 PC

Looks like I found the Cemetery ?
Image
Image
Image
by Sharppy
Tue Nov 12, 2019 9:08 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 13
Views: 3408

Re: Red Dead Redemption 2 PC

What are auto faces ? That could be useful. And I see that it was just the file I exported. I was able to export raw.data now I have all the faces/uvs/vertex. Thank you for your reply.