The rules have been updated, read them now: Rules!

Search found 6 matches

by WalterNEST
Sun Apr 18, 2021 3:35 am
Forum: Game Archive
Topic: Wipeout 3 - PBP archive (not the PSP images)
Replies: 1
Views: 26

Re: Wipeout 3 - PBP archive (not the PSP images)

Here is a zip with all the files from TRACKS01.PBP which is Porto Kora track. As far as I can tell, each track file has all the files necessary to play the track which includes all the ship models and possibly all assets including sounds. The ships textures definitely are copied into every track arc...
by WalterNEST
Sun Apr 18, 2021 3:19 am
Forum: Game Archive
Topic: Wipeout 3 - PBP archive (not the PSP images)
Replies: 1
Views: 26

Wipeout 3 - PBP archive (not the PSP images)

Since the extractor linked on Wipeout zone seems to be gone... http://www.wipeoutzone.com/forum/showthread.php?9953-About-the-PBP-file-format I tried to figure out how to get the files myself - I managed to successfully split the archives to file chunks by making a fairly simple QuickBMS script. # W...
by WalterNEST
Thu Apr 08, 2021 12:14 am
Forum: Game Archive
Topic: G-Police .rdt archive
Replies: 6
Views: 95

Re: G-Police .rdt archive

Maybe the models could be dumped from the game at runtime using some of the ripping programs. I tried it before with no luck as PC version of G-Police seems to run on DirectX 5, but I am no ripping expert. If there was way how to make that work, it should be much easier than debugging/reverse engine...
by WalterNEST
Wed Apr 07, 2021 10:40 pm
Forum: Game Archive
Topic: G-Police .rdt archive
Replies: 6
Views: 95

Re: G-Police .rdt archive

I was trying to explain that being to able to hex edit the files inside the archive is of no benefit for my purpose - it could be if I just wanted to do minor edits to the game. Looking at the archive it seems it could be mostly files separated by padding of zeros. Unfortunately I don't know any fil...
by WalterNEST
Wed Apr 07, 2021 9:22 pm
Forum: Game Archive
Topic: G-Police .rdt archive
Replies: 6
Views: 95

Re: G-Police .rdt archive

I don't want to make changes. I was hoping to extract files - models in particular - from the archive and make a Noesis plugin that would read them.
by WalterNEST
Wed Apr 07, 2021 7:36 pm
Forum: Game Archive
Topic: G-Police .rdt archive
Replies: 6
Views: 95

G-Police .rdt archive

Recently I developed (with some help from DKDave on your Discord) a Noesis Python plugin that can import most of the models and tracks from Wipeout for Playstation. I am hoping to import models from a few other old games and the title highest on my list is G-Police. Another gem from Psygnosis with f...