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- Fri Apr 13, 2018 7:35 pm
- Forum: 3D/2D models
- Topic: Animation doesn't have bone names?
- Replies: 0
- Views: 479
Hi guys. I'm extracting ingkells from Vindictus which has the proper bone names assigned to them, but the animations that come with it are named bone0-bone67. Is there a way to match them up with the original mesh without having to rename them all manually? I extracted the mesh using CrowBar to deco...