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by twitkiss
Tue Oct 13, 2020 5:13 pm
Forum: Graphic file formats
Topic: Looking for help with texture map
Replies: 1
Views: 53

Re: Looking for help with texture map

nvm - someone helped me out. I was working on the wrong UV.
by twitkiss
Tue Oct 13, 2020 1:13 pm
Forum: Graphic file formats
Topic: Looking for help with texture map
Replies: 1
Views: 53

Looking for help with texture map

Hi, I hope I'm posting in the right place. If not let me know. I dl'd some Last of Us 2 models from DA and I'm having a hard time figuring out how to apply these texture details. I've attached the map in question. (had to shrink it down to attach) It's suppose to be the stitching on the shirts and z...
by twitkiss
Wed Sep 23, 2020 2:44 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

ExactExtract wrote:
Tue Sep 22, 2020 8:04 pm
Are animations extractable (in a useable form) in this game? Or am I correct in thinking animations for Rockstar games such as gtav were never cracked?
I don't believe you can get animations.
by twitkiss
Tue Sep 22, 2020 2:24 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

Does anyone have a trick on extracting textures with larger file size? Some of the ones I've been getting are tiny. I figured out that straight extracting into the same folder overwrites them no matter size but even extracting separately and very slowly, I'm still only finding really small files for...
by twitkiss
Fri Sep 18, 2020 1:18 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

Nice. I didnt have luck so I deleted My RDR2 Files :D. Looks like I need to get them back :D Do textures auto assign? What about environments? Can you post some environments (houses ....)? The textures did not auto assign but you have the materials list to work from so it makes it easy to search fo...
by twitkiss
Fri Sep 18, 2020 2:02 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

Nice. So were you able to get meshes working in 3d application with textures? Can you post some previews? Thanks Yes! Finally. I got Dutch extracted. I'm not great with Blender, I did get the model in 3dsMax. Some of the skin weights need to be messed with - his mouth doesn't open. I haven't messed...
by twitkiss
Thu Sep 17, 2020 7:18 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

daemon1 wrote:
Thu Sep 17, 2020 6:48 pm
https://github.com/johnzero7/XNALaraMesh
Thanks! I do have that. So must be something wrong with my file.

edit : okay, I redid everything and it works fine. Thanks!
by twitkiss
Thu Sep 17, 2020 5:38 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

there are plugins for blender, noesis and 3dmax. Yeah, I've been trying to hunt one down. The ones I've tried haven't worked for 3ds max and I can't seem to locate one for blender. Also, there might be an issue with the file. I tried using a converter and it said something about not enough paramete...
by twitkiss
Thu Sep 17, 2020 1:23 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

Hello. You said you got the files and textures. can you do a tutorial on that? I haven't had luck with this at all. This might be blind leading the blind but I'll try - here are the steps I used to get where I am currently. EXTRACT : RPF's from the pkg file. ADD : rdr2.exe / 002core_6_win64.dll / f...
by twitkiss
Thu Sep 17, 2020 3:04 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

So I think I got the files, psins, textures, metas, material list, but I ended up with an ascii file. How do I open that? It has data on it (5813kb) Is this the model? I can't import it into blender. Is there a plugin for blender to import this? I usually just wait for people who know better than me...
by twitkiss
Sun Sep 13, 2020 7:35 pm
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 114
Views: 16526

Re: The Last of Us 2

It looks like the guy removed the TLOU2 models from Patreon I guess I pissed them off. My bad. I was just wondering. I've never had a problem with donating or subscribing to someone's Patreon, but at $15 or w/e it was a pop that was a bit excessive. They probably would have gotten more help by bein...
by twitkiss
Sun Sep 13, 2020 4:06 pm
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 114
Views: 16526

Re: The Last of Us 2

So what's the rule on charging people for models? Is that a thing? I didn't realize that was a thing. Someone is charging for last of us 2 models. Does daemon1 get a cut for their tool?
by twitkiss
Tue Sep 08, 2020 7:33 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 49
Views: 7125

Re: Red Dead Redemption 2

Thanks for the tool.

I'm having an issue locating the PSINs - I managed to extract from metaped_fragments but nothing happens when I drop metapeds.rpf. I've followed your .txt but I'm not getting the PSINs for some reason.

Any suggestions? Has anyone else been able to get the PSINs?
by twitkiss
Sun Dec 15, 2019 3:25 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 699
Views: 182010

Re: Star Wars - The Old Republic - Beta

ZeroGravitas wrote:
Sun Dec 15, 2019 1:12 am
I run it on Windows 10 (64bit, but that's typical nowadays) and I'm not doing anything special at all to have it work :-|
Thanks for the response. It's just so weird. I'm not doing anything different than I do on my old laptop. Oh well. :]
by twitkiss
Sat Dec 14, 2019 7:12 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 699
Views: 182010

Re: Star Wars - The Old Republic - Beta

Is anyone running TorMYP on Win10? I haven't been able to get it to run, it usually closes out when I get to the Extract All From Folder step. I've tried running as admin, going Win 7 compatibility, but nothing seems to work. Just wondering if there were any other tricks I should try. Currently, I g...