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Search found 8 matches

by Crazy Potato
Fri Aug 09, 2019 12:29 am
Forum: Code Talk
Topic: max scripting RE2 Remake
Replies: 1
Views: 306

max scripting RE2 Remake

Image
I'm getting this error after editing a bit to allow more models to be exporting/imported. I'll provide more info if needed, I'd post them now but I don't even know what to post lol
Being new to max scripting can only get you so far before needing help...
by Crazy Potato
Sun Jun 02, 2019 11:36 pm
Forum: Graphic file formats
Topic: Momodora: RUtM Sprites
Replies: 0
Views: 152

Momodora: RUtM Sprites

Momodora: Reverie Under the Moonlight is a steam game that's packed into an exe, how would I go about extracting & repacking the sprites?
by Crazy Potato
Fri Nov 23, 2018 4:22 pm
Forum: Graphic file formats
Topic: [PS4] Resident Evil 0 HD .tex
Replies: 4
Views: 937

Re: [PS4] Resident Evil 0 HD .tex

that offset will vary depending on how many mipmaps are stored in the file, and not all of the images are dxt1, i have seen ati1 (bc4) also, there could be others. i could make a Noesis script if i knew how the width and height was being calculated. :( edit got it! i just borrowed from the MTFramew...
by Crazy Potato
Tue Nov 20, 2018 11:22 pm
Forum: Graphic file formats
Topic: [PS4] Resident Evil 0 HD .tex
Replies: 4
Views: 937

[PS4] Resident Evil 0 HD .tex

https://www.mediafire.com/file/c1x7p296p5eyaba/PS4_RE0.rar/file I'm not sure if it's the .tex (textures) or .arc that's different from the pc version's file format so I'm going to post in both sections here on XeNTaX. No Matter what I do I can't seem to convert the .tex extension thought maybe one ...
by Crazy Potato
Tue Nov 20, 2018 11:19 pm
Forum: Game Archive
Topic: [PS4] Resident Evil 0 HD .arc
Replies: 1
Views: 396

[PS4] Resident Evil 0 HD .arc

https://www.mediafire.com/file/c1x7p296p5eyaba/PS4_RE0.rar/file I'm not sure if it's the .tex (textures) or .arc that's different from the pc version's file format so I'm going to post in both sections here on XeNTaX. No Matter what I do I can't seem to convert the .tex extension thought maybe one ...
by Crazy Potato
Fri Jul 27, 2018 4:43 am
Forum: Graphic file formats
Topic: File Format - .plg
Replies: 2
Views: 554

Re: File Format - .plg

AceWell wrote:looks like a model file to me :D
Interesting, I'll post in the other threads and see what up as well.
by Crazy Potato
Thu Jul 26, 2018 2:03 pm
Forum: Graphic file formats
Topic: File Format - .plg
Replies: 2
Views: 554

File Format - .plg

The game I'm looking into has these extensions in it's graphic folders, anyone mind taking a look as to what may open these?
https://www103.zippyshare.com/v/P2t9757A/file.html
by Crazy Potato
Mon Mar 26, 2018 2:21 pm
Forum: Graphic file formats
Topic: .dds to .gnf Need a tad help
Replies: 0
Views: 703

.dds to .gnf Need a tad help

I'm trying to texture edit using Noesis to export .gnf however there are a few errors I seem to have... I have Chrrox's script to convert my edited .dds but it's not working, It shuffles the texture in horizontal lines and pixelate them. https://i.imgur.com/lun6aHG.png Here is a link to a .gnf http:...