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by Assasinge
Wed Jul 01, 2020 3:11 pm
Forum: 3D/2D models
Topic: [PS2] 007 Nightfire .crp files
Replies: 24
Views: 611

Re: [PS2] 007 Nightfire .crp files

Not yet and we are really only focusing on the Nightfire game, not any others, sorry. If there is no resource out there for understanding the model formatting / how to extract, could be a good chance to jump into the world of reverse engineering! Ahh that's okay! heheh I'll patiently see what comes...
by Assasinge
Tue Jun 16, 2020 6:54 pm
Forum: 3D/2D models
Topic: Request GameAssassin Ripper
Replies: 11
Views: 333

Re: Request GameAssassin Ripper

Well I looked through the thread you linked in regards to the tpose capturing and all, RandomTalkingBrush confirmed it does not work with Dolphin emulator sadly. This tool, I mean I can't even get it to work but it seems pretty useless tbh.
by Assasinge
Sun Jun 14, 2020 1:01 am
Forum: 3D/2D models
Topic: Request GameAssassin Ripper
Replies: 11
Views: 333

Re: Request GameAssassin Ripper

Huh interesting. I'll have to give this a run for its money then. Does this work with Dolphin emulator by any chance? That'd be very helpful.
by Assasinge
Sat Jun 13, 2020 2:43 pm
Forum: 3D/2D models
Topic: Request GameAssassin Ripper
Replies: 11
Views: 333

Re: Request GameAssassin Ripper

By 3d models do you mean in a tpose state or their default pose they were ripped in?
by Assasinge
Sat Jun 13, 2020 1:27 am
Forum: 3D/2D models
Topic: Request GameAssassin Ripper
Replies: 11
Views: 333

Re: Request GameAssassin Ripper

Is there any real evidence this actually works though? I remember downloading some version of this program months ago and I couldn't even figure out how to use it because it was in Chinese and it kept throwing me an error I couldn't understand. Anyway it claims to rip models in their default pose AN...
by Assasinge
Sat Jun 13, 2020 12:09 am
Forum: 3D/2D models
Topic: [PS2] 007 Nightfire .crp files
Replies: 24
Views: 611

Re: [PS2] 007 Nightfire .crp files

AuF might use Quake 3 but the underlying engine of 007 is something from Eurocom and is really strange... We have vague understanding of how the model data is setup but it's getting the lengths and understanding their Hashtables really! Yeah that is a fairpoint, like I said it's a Quake 3 engine bu...
by Assasinge
Fri Jun 12, 2020 11:16 am
Forum: 3D/2D models
Topic: [PS2] 007 Nightfire .crp files
Replies: 24
Views: 611

Re: [PS2] 007 Nightfire .crp files

I don't think Agent Under Fire should be terribly hard to crack if Nightfire can be cracked. What's weird is that AuF uses a modified Quake 3 engine so you'd think it'd be easier to crack that but no one has yet for whatever reason.
by Assasinge
Thu Jun 11, 2020 8:48 pm
Forum: 3D/2D models
Topic: [PS2] 007 Nightfire .crp files
Replies: 24
Views: 611

Re: [PS2] 007 Nightfire .crp files

I don't know if you've managed to get a look at any of the models but I hear that the console models are higher quality than the crap pc version. Is that true?
by Assasinge
Thu Jun 11, 2020 5:32 am
Forum: 3D/2D models
Topic: [PC] Saints Row Third: Character Models
Replies: 33
Views: 14034

Re: [PC] Saints Row Third: Character Models

Any chance of updating this to support the remaster now?
by Assasinge
Tue Jun 09, 2020 2:50 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 491
Views: 80450

Re: Frostbite model tools (Battlefield, Battlefront and others)

Sorry no, I haven't downloaded The Run again yet to try ripping anything from it. The instructions for doing so look a little complicated to me as well so I'm not so sure I can even do it tbh. I'm waiting for someone to rip models from Blood and Truth since I don't have a PS4 in the meantime.
by Assasinge
Fri Jun 05, 2020 8:12 pm
Forum: 3D/2D models
Topic: 007 Goldeneye PS3
Replies: 1
Views: 934

Re: 007 Goldeneye PS3

I just want to let it be known that for some reason it was neglected that the version of quickbms needed for this to work is here:

https://drive.google.com/file/d/1n5Wfgk ... sp=sharing

Otherwise you will run into errors like I did lol.
by Assasinge
Fri Jun 05, 2020 8:10 pm
Forum: 3D/2D models
Topic: .geom files?
Replies: 2
Views: 93

Re: .geom files?

For GE Reloaded extraction you need this version of quickbms for it to work: https://drive.google.com/file/d/1n5Wfgk ... sp=sharing

If it still doesn't work I can probably rip the model you want for you.
by Assasinge
Thu Jun 04, 2020 4:38 am
Forum: 3D/2D models
Topic: Saints Row 3 Remastered Models
Replies: 2
Views: 145

Re: Saints Row 3 Remastered Models

Ah, it looks like his tool is still a work in progress then. Well in that case I guess my request is answered hopefully :P
by Assasinge
Thu Jun 04, 2020 3:32 am
Forum: 3D/2D models
Topic: Hitman 6 (2016)
Replies: 41
Views: 7201

Re: Hitman 6 (2016)

Trying to use the asset tree method of extracting files, it works but there's over 2000 files it outputted and all are simple hashes. Does anyone have an easier way of identifying which ones are outfits worn by Hitman or something? I don't have time to go through so many files.
by Assasinge
Thu Jun 04, 2020 3:31 am
Forum: 3D/2D models
Topic: Saints Row 3 Remastered Models
Replies: 2
Views: 145

Saints Row 3 Remastered Models

Hi, recently bought SR 3 remaster and noticed the models are much higher and better quality. I attempted to extract them using some old scripts for the vpp_pc and str2_pc files on this forum but it appears they don't work probably due to different file compression format and such. I was wondering if...