Search found 19 matches
- Fri Jan 01, 2021 10:16 pm
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
What a good day to be alive, note that same goes with others like Atlanta and Detroit too, just i din't check those yet myself as for the maps too doe, i do know or guess that, between the vertices and uvs with the faces there should be some positionating code between it, cuz, i noticed that some u...
- Fri Jan 01, 2021 10:32 am
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
Thanks to the info from Ness I was able to write a python script that can convert most of the .mesh.xbck files to obj files and does it without artifacts by figuring out what some parts of the headers mean. I'll get around to making a script for the base models of the cars eventually. https://githu...
- Tue Dec 29, 2020 7:45 pm
- Forum: 3D/2D models
- Topic: Midnight Club LA PS3/X360
- Replies: 8
- Views: 1499
Re: Midnight Club LA PS3/X360
you can unpack them with XTD editor for rockstargames(Red dead and so on), it will say RSC files though, those should be the same format, once you unpack them you get the raw information, though, there is little to not much support on specific tools for unpacking, and highly doubt anyone will be ta...
- Wed Dec 23, 2020 8:38 am
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
Nvm i got some news! San Diego WIP! https://cdn.discordapp.com/attachments/533885753743114260/784555201259765840/Wips.PNG And the Nissan Skyline too! https://cdn.discordapp.com/attachments/533885753743114260/784555204006641714/Wips2.PNG Here another one using solid materials as in none but a genera...
- Wed Dec 16, 2020 3:44 am
- Forum: 3D/2D models
- Topic: Midnight Club LA PS3/X360
- Replies: 8
- Views: 1499
Re: Midnight Club LA PS3/X360
Heard about this place, and wanted to know if anybody would be by then able to explain like, if is possible to decode or decrypt this files, if is possible then, maybe by then i might be able to bring some more rips to the table, this are unpacked but have that weird compression or encryption too ht...
- Mon Dec 07, 2020 9:47 pm
- Forum: 3D/2D models
- Topic: Burnout series models
- Replies: 38
- Views: 6286
Re: Burnout series models
Thanks! quite been busy with other projects in hand doe but at least i can guarantee that i will get this exported!
- Sat Dec 05, 2020 12:19 am
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
I wanna add a note to this!, as for the maps, they use some weird type of mapping, is like GTA type of mapping, the coordinates of all the models are in the .xbck file (Xbox format i assume), but thing is idk how to like decode that or see what is the position alongside the rotation and general scal...
- Sat Dec 05, 2020 12:04 am
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
Nvm i got some news! San Diego WIP! https://cdn.discordapp.com/attachments/533885753743114260/784555201259765840/Wips.PNG And the Nissan Skyline too! https://cdn.discordapp.com/attachments/533885753743114260/784555204006641714/Wips2.PNG Here another one using solid materials as in none but a general...
- Fri Dec 04, 2020 7:38 am
- Forum: 3D/2D models
- Topic: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
- Replies: 4
- Views: 508
Re: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
is there any way to decrypt the files of the game?... Of course there is. But why create another topic? https://forum.xentax.com/viewtopic.php?f=16&t=20684&p=158732 You can decrypt the main RPF archives, of Max Payne 3, Red Dead Redemption and Midnight Club L.A. PS3/X360, i personally recommend PS3...
- Thu Dec 03, 2020 7:41 pm
- Forum: 3D/2D models
- Topic: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
- Replies: 4
- Views: 508
Re: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
second pic of the skyline
Note: the sides were splitted to be their own models, which in this version you are seeing they don't look splitted or sharp, is cuz i think in the game the shaders hide it so good that is impossible to notice,
Note: the sides were splitted to be their own models, which in this version you are seeing they don't look splitted or sharp, is cuz i think in the game the shaders hide it so good that is impossible to notice,
- Thu Dec 03, 2020 7:39 pm
- Forum: 3D/2D models
- Topic: Burnout series models
- Replies: 38
- Views: 6286
Re: Burnout series models
Also this too but Wip
- Thu Dec 03, 2020 7:33 pm
- Forum: 3D/2D models
- Topic: Burnout series models
- Replies: 38
- Views: 6286
Re: Burnout series models
i have come to give random contribution to the post
http://www.mediafire.com/file/fliwu8l69 ... B.rar/file
http://www.mediafire.com/file/fliwu8l69 ... B.rar/file
- Thu Dec 03, 2020 7:18 pm
- Forum: 3D/2D models
- Topic: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
- Replies: 4
- Views: 508
Re: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
here another pic
- Thu Dec 03, 2020 7:17 pm
- Forum: 3D/2D models
- Topic: Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
- Replies: 4
- Views: 508
Midnight Club L.A Model ripping? X360 version (Maybe PS3 too)
Hi to the one reading this, and just came here to say.... is there any way to decrypt the files of the game? i tried looking at em myself but... i saw in some posts that is possible to open em but is one of those games that have a hard as fuck complex encryption into em, and thing is, i feel that th...
- Fri Oct 30, 2020 4:04 am
- Forum: Game Archive
- Topic: Midnight Club 3 Dub Edition Research Thread
- Replies: 30
- Views: 11368
Re: Midnight Club 3 Dub Edition Research Thread
I thought by now this place would be filled with like, how to rip the map or things like that...
