Search found 57 matches

by Fiammanera628
Wed Jan 15, 2020 10:42 am
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

Ehm... I think you're right, how I find the end of the realtive offsets? Still, your question doesn't make any sense to me. What I did in the first place was merely to imply that the decompressed data uses absolute addresses in the header so you can't use offzip which'll generate pieces of irreleva...
by Fiammanera628
Wed Jan 15, 2020 9:46 am
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

I tried also to enter the 00002210 address into the Car1A.bgv (right this time :lol: ) and it give me this "string": FD9CF401... and is in the middle of the scrambled alphabet... I simply decompressed the whole Car1A.bgv and saved as the file "Car1A.bgvd" where the "d" indicates "decompressed". It'...
by Fiammanera628
Wed Jan 15, 2020 9:38 am
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

and my question is: when I find the end of the realtives offsets? When I find the "string" FF FF FF FF? You were talking about "how" instead of "when" I suppose? And what's this "FF FF FF FF" "string"? Ehm... I think you're right, how I find the end of the realtive offsets? FFFFFFFF "string" was so...
by Fiammanera628
Tue Jan 14, 2020 11:31 am
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

Ok, I think I'm wrong... and my question is: when I find the end of the realtives offsets? When I find the "string" FF FF FF FF? Because the only thing I understand is that I can find the 00002210 as address and I find the 00000030... I tried to address also the 00000030 and it reminds me to 3f7073e...
by Fiammanera628
Mon Jan 13, 2020 1:53 pm
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

Question: what should I do with these .dat, vbq, .666, ect. files? Are they the submeshes' hex codes? :eek: You should never use Offzip for final extraction proccess. The whole file is zlib-compressed so simply decompress all data into a single file. Then you'll see those offsets in the header poin...
by Fiammanera628
Mon Jan 13, 2020 1:50 pm
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

I haven't got a 00000002.dat :!: the files stars with 0000cad0.dat :? And... how I understand where are the mesh? (yes, I'm not very into hex... :roll: ) because I tried to open the 0000cad0.dat file with Hex Editor Neo and give me this: read the tutorial (tut button in hex2obj ). Try to understand...
by Fiammanera628
Mon Jan 13, 2020 12:47 pm
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

I haven't got a 00000002.dat :!: the files stars with 0000cad0.dat :? And... how I understand where are the mesh? (yes, I'm not very into hex... :roll: ) because I tried to open the 0000cad0.dat file with Hex Editor Neo and give me this: https://www.dropbox.com/s/wahmcon5vlz4s4s/1.jpg?dl=0 p.s. i at...
by Fiammanera628
Mon Jan 13, 2020 11:19 am
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

Ok, I get it. And Offzip gave me this screen https://www.dropbox.com/s/wmcysiiytz6xgc7/Compressed%20streams%20found.jpg?dl=0 and it found these files: https://www.dropbox.com/s/h3zoslp66yfps85/DATfiles.jpg?dl=0 Question: what should I do with these .dat, vbq, .666, ect. files? Are they the submeshes...
by Fiammanera628
Sun Jan 12, 2020 6:15 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 678
Views: 215715

Re: Ninja Ripper

Hi,

Is still possible to rip games from Xenia emulator with Ninjaripper? Or other Xbox 360 / Xbox 1 emulator? :roll:
by Fiammanera628
Sun Jan 12, 2020 5:17 pm
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Re: Rip or open files of Burnout Revenge (Xbox 360) and how?

shakotay2 wrote:
Sat Jan 11, 2020 4:59 pm
use offzip (see forum threads how to use it), then hex2obj (view link in my sig)
.
car1A_bgv.png
Ok, but what is Offzip? And what is it for? :oops:
by Fiammanera628
Sat Jan 11, 2020 1:01 pm
Forum: 3D/2D models
Topic: Rip or open files of Burnout Revenge (Xbox 360) and how?
Replies: 18
Views: 205

Rip or open files of Burnout Revenge (Xbox 360) and how?

Hi all, I'm here this time with a big question: Rip or open Burnout Revenge (Xbox 360) files? Because I had tried in all methods to rip 3d models of the game with ninjaripper on Xenia emulator... nothing works, and i have a idea of why it doesn't: it perhaps that latest Xenia build uses only DX12? I...
by Fiammanera628
Tue Oct 15, 2019 8:33 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 678
Views: 215715

Re: Ninja Ripper

mono24 wrote:
Tue Oct 15, 2019 7:47 pm
Fiammanera628 wrote:
Tue Oct 15, 2019 6:48 pm
Mh... if Ninjaripper isn't good no more, what I can use for extract the damaged mesh? :?
As I said their NOT supported by any existing tools, unless Frosty might in the future, your out of luck for now.
Oh, ok, thank you :)
by Fiammanera628
Tue Oct 15, 2019 6:48 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 678
Views: 215715

Re: Ninja Ripper

Yes, I know the existence of Frosty Editor, but it take a looooooong time to process all the pieces... and also is it, it takes the mesh like Ninjaripper: without damages :? If I remember correctly their Havoc physics and those can NOT be exported I don't even think the format is even reversed. NR ...
by Fiammanera628
Tue Oct 15, 2019 6:40 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 678
Views: 215715

Re: Ninja Ripper

Because if I use Ninjaripper in NFS Payback, it rip the game without damages... :? Have you tried Frosty Tool Suite?: http://frostytoolsuite.com/ Just load the game in the editor, then navigate to your desired car mesh and see what you can export from it. Join their discord server I think they know...