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Search found 20 matches

by hnnewgames
Sun Jan 27, 2019 5:49 pm
Forum: Game Archive
Topic: [Wii] Cursed Mountain .DAT
Replies: 0
Views: 183

[Wii] Cursed Mountain .DAT

https://upload.wikimedia.org/wikipedia/en/thumb/3/3d/Cursed_Mountain.jpg/220px-Cursed_Mountain.jpg Aluig or anyone who understands, could you tell me if this script is actually working? I'm having trouble editing the Wii version, it apparently extracts everything correctly, but it does not matter t...
by hnnewgames
Thu Aug 30, 2018 7:49 pm
Forum: Game Archive
Topic: Devil May Cry 1 PC HD Collection EMD Archive
Replies: 1
Views: 451

Re: Devil May Cry 1 PC HD Collection EMD Archive

Hello I am keen to see the contents of Devil May Cry 1 PC, the Textures and Sounds I Have extracted using scripts and Dragon Un-packer. I would also like the models but I cannot access them without a script for the archive which are .EMD. I would be very grateful if someone could take a look and pe...
by hnnewgames
Tue Aug 21, 2018 12:11 pm
Forum: Game Localization
Topic: Prototype 2 Language Files Help
Replies: 3
Views: 921

Re: Prototype 2 Language Files Help

Kara6321 wrote:Prototype 2 language files I am going to make a patch in Turkish
These tools are used to edit the game text.
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Prototype_2_Tools_By_Swuforce:
https://yadi.sk/d/wCv1J-_13aRZxz
by hnnewgames
Sun Aug 19, 2018 3:49 pm
Forum: Code Talk
Topic: Silent Hill Sources C ++ help compile
Replies: 0
Views: 690

Silent Hill Sources C ++ help compile

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Speak up guys! anyone knowledgeable in C ++ could please compile these tools for me? Thank you :)

Link: https://yadi.sk/d/d1ydsCJT3aN9zZ
by hnnewgames
Sun Aug 19, 2018 3:47 pm
Forum: Game Archive
Topic: [PS2] Ultimate Spider Man .PAK
Replies: 0
Views: 347

[PS2] Ultimate Spider Man .PAK

https://http2.mlstatic.com/spider-man-ultimate-ps2-frete-gratis-D_NQ_NP_978601-MLB20392098840_082015-F.jpg Hey friends! could anyone create a script to extract the files from this PAK? Thanks! Note: I tested the scripts made by Aluigi for the Spider Man 2 and Ultimate Spider Man files, but it did n...
by hnnewgames
Fri Jul 13, 2018 7:39 pm
Forum: Game Localization
Topic: Resident Evil 4 [GameCube/Wii] - .MDT
Replies: 0
Views: 417

Resident Evil 4 [GameCube/Wii] - .MDT

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Could anyone provide a tool that can work with Resident Evil 4 .MDT files for NGC and Wii? Thank you:)
by hnnewgames
Tue Jul 10, 2018 11:47 pm
Forum: Game Archive
Topic: Resident Evil 4 [GameCube] - ss_file.dat
Replies: 0
Views: 233

Resident Evil 4 [GameCube] - ss_file.dat

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Could anyone help me extract the .MDT from these files? :roll:
by hnnewgames
Wed May 23, 2018 6:43 pm
Forum: Game Archive
Topic: .IMG Digimon World Re:Digitize - PSP
Replies: 0
Views: 334

.IMG Digimon World Re:Digitize - PSP

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Script to extract, please!
by hnnewgames
Mon Apr 16, 2018 7:13 pm
Forum: Game Archive
Topic: [PS2] Need for Speed UnderCover .LOC
Replies: 0
Views: 297

[PS2] Need for Speed UnderCover .LOC

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Does anyone know a tool that works with these files?
I used the tools created by swuforce and they did not work.
by hnnewgames
Sun Apr 08, 2018 6:54 pm
Forum: Game Localization
Topic: {PS2} Cold Fear bigfile.bin
Replies: 0
Views: 427

{PS2} Cold Fear bigfile.bin

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Could someone help me to extract and pack the files inside the bigfile.bin of Cold Fear game for PS2?

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by hnnewgames
Sun Apr 08, 2018 6:53 pm
Forum: Game Localization
Topic: [PS2] Van Helsing - englishStrings.bin
Replies: 2
Views: 736

Re: [PS2] Van Helsing - englishStrings.bin

Scorpion2k7 wrote:Try this tool :)
Your tool is working perfectly, thank you, Scorpion2k7!
by hnnewgames
Sun Apr 08, 2018 6:50 pm
Forum: Game Archive
Topic: [PS2] Cold Fear bigfile.bin
Replies: 0
Views: 358

[PS2] Cold Fear bigfile.bin

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Could someone help me to extract and pack the files inside the bigfile.bin of Cold Fear game for PS2?

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by hnnewgames
Sun Mar 25, 2018 11:42 am
Forum: Game Localization
Topic: [PS2] Van Helsing - englishStrings.bin
Replies: 2
Views: 736

[PS2] Van Helsing - englishStrings.bin

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Does anyone know of any tools to edit the texts of this game?
Swuforce's Age of Booty script extracts texts, but does not reimport.
by hnnewgames
Thu Mar 01, 2018 4:48 pm
Forum: Game Archive
Topic: [PS3] Brothers in Arms: Hell's Highway
Replies: 0
Views: 437

[PS3] Brothers in Arms: Hell's Highway

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Is there any way to extract the .int files from the COALESCED.INT file from Brothers in Arms: Hell's Highway PS3? The game uses Unreal Engine 3.

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