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Search found 14 matches

by AkenStyle
Sat Dec 29, 2018 8:18 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

RealymanLP wrote:Hey all!

Does anyone know if there is something like a World Viewer for SWTOR?

Edit: New Hash-List: https://drive.google.com/drive/folders/ ... sp=sharing :)
Great! There are 3D models of the new planet Ossus? :mrgreen:
by AkenStyle
Sat Jul 07, 2018 11:07 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Okay this is a lot. I give you a gideline to work with. You need easymyp and noesis. For noesis you also need the latest swtor plugin from this topic. Download the attached file and import it to easymyp. Extract the files with easymyp. Open noesis and open the extracted files. GR2 files are models....
by AkenStyle
Fri Jun 15, 2018 5:30 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Danteurius wrote:I swapped out the plugin for yours, and now it works! Thanks so much, I had a lot of trouble hunting down the textures for the Dealer's Den cantina floor. Thank youuu! \o/
Hi i saw that you have a youtube channel, can you make a video tutorial please?
by AkenStyle
Fri Jun 15, 2018 5:21 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Okay this is a lot. I give you a gideline to work with. You need easymyp and noesis. For noesis you also need the latest swtor plugin from this topic. Download the attached file and import it to easymyp. Extract the files with easymyp. Open noesis and open the extracted files. GR2 files are models....
by AkenStyle
Thu Dec 14, 2017 10:56 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

I don't know in which assets the files are and I don't need this information. I've extract all assets so I have access to all files. I took a short look into the ord_mantel asset. There are some models but not much. /resources/world/areas/XXX this is the path where all area information are stored. ...
by AkenStyle
Wed Dec 13, 2017 5:59 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor Inside this file there are 2 format type 1) = .acb 2) = .fxe I read on another post that the .acb files are audio files, and the .fxe file are facial animations are true these informations? And what type...
by AkenStyle
Tue Dec 12, 2017 11:39 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor Inside this file there are 2 format type 1) = .acb 2) = .fxe I read on another post that the .acb files are audio files, and the .fxe file are facial animations are true these informations? And what type ...
by AkenStyle
Thu Dec 07, 2017 9:19 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Yes I could say where the files are located, but I have no desire to do this. I used the method I posted a few days ago and found the models within two minutes. (I did this to test myself and my method) The models are number 59 and 60 in the ord mantel area.dat. This is all you get from me. Your be...
by AkenStyle
Wed Dec 06, 2017 7:12 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Hi, first. ctrl+h is for replacing, don't use the hotkey only to find something. ctrl+f is for search. Then, if you only have 400 new files out off 4000, then you have found 3600 files on your own or you don't have the latest filelist. When you pick randomly one line you have a high chance to pick ...
by AkenStyle
Sat Dec 02, 2017 8:06 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

Ferouc wrote:New stuff.
Round about 3400 names. Clothing, weapons and vehicles.

Great Update :D

PS: do you know what is the name of the cannons that you can see in the image? And where i can find them?
by AkenStyle
Tue Nov 28, 2017 10:12 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

ok thanks. I want to extract the structures of the planet ord mantell, houses, fort garnik spaceport etc.. etc.., where are these 3D models and textures? I don't know. Try to locate the area.dat for ord mantell (there up to 160 possible files) and open it with an editor. Then you have all used file...
by AkenStyle
Sat Nov 25, 2017 1:25 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

In short, information. In long: The mat files contain all information for the textures. The texture files are stored an other folder, the filepath is in the mat file. Normaly you use the latest noesis plugin and noesis add all related texturefiles. If all files are extracted, all works fine. ok tha...
by AkenStyle
Thu Nov 23, 2017 5:54 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 594
Views: 150300

Re: Star Wars - The Old Republic - Beta

All problems solved, so what ever. 3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k) I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them. Any hints where I can find the area number and the minimap...