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by Graesholt
Sat Apr 11, 2020 8:27 am
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

I have found a few more cases of what I reported above in Talions gear. With all tiers of the Rhovanion and Ranger armor sets, the cloth will extract, but omit certain parts. Furthermore, I have found a few models which give me errors when using the cloth script; player_blacknumt3_armor, player_nume...
by Graesholt
Fri Apr 03, 2020 6:31 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

Hey Zaramot, I have found another slight problem. erik945’s script worked a treat for extracting everything that had messed up uv’s that I could not fix with the proposed method, and almost everything comes out correctly now using one script or the other. However, I have found a few models that I si...
by Graesholt
Tue Apr 16, 2019 7:30 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

Okay, so back again in those damn AC:Unity files, because apparently one of the guns' textures is not located by all the other gun textures. Figures. So, dumb question... The meshes clearly know where to look for their materials, and the materials in turn clearly know where to look for their texture...
by Graesholt
Fri Jan 11, 2019 9:34 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

[...] How do I export Hair Meshes? They don’t seem to display anything in the program, and exported .OBJs do not seem to display anything either…? [...] Quoting myself to apologise for asking a question I had not properly researched if an answer existed for. I understand now how to export the .ARX ...
by Graesholt
Thu Jan 10, 2019 4:12 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

[...] How do I export Hair Meshes? They don’t seem to display anything in the program, and exported .OBJs do not seem to display anything either…? [...] Quoting myself to apologise for asking a question I had not properly researched if an answer existed for. I understand now how to export the .ARX ...
by Graesholt
Wed Jan 02, 2019 5:47 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

Two dumb questions… Firstly: I have gotten most everything I want from Unity, except ONE damn weapon… The weapon in the question is the ‘Cutlass’ from the [free] Dead Kings DLC. Textures can be found in dlc_10\DataPC_10_dlc.forge\SDN_W_1H_Cutlass[etc.] like the other weapons from the DLC, however, w...
by Graesholt
Thu Nov 15, 2018 11:51 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

Alright, Update: It appears that I am able to extract every model that does not start with a number, but any model that starts with a number will crash my program. What's up with that? Anyway, I have been able to extract everything I want by setting up a virtual machine running windows 7, installing...
by Graesholt
Wed Nov 14, 2018 7:47 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

yes i know first post and request... :') But im having the same problem many people here described with viewing and exporting meshes. As far as i can see no one has found a solution for this yet or it hasnt be posted. If there is it obviously would be super cool if that gets posted here : D If ther...
by Graesholt
Mon Nov 12, 2018 12:44 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

I finally got this to work and was so stoked until... Is it accurate to say that we still don't have access to the weapon meshes of Assassin's Creed Unity? If no, can someone point me in the right direction? I feel like I have looked in the entire directory twice at this point. Are the things you'r...
by Graesholt
Wed Oct 17, 2018 4:24 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

i guess i must be looking in the wrong embb files [...] speaking of embb files, what are the ones that hold all the [...] There's your problem right there, boi. Way easier than looking through the game's .embb files is just unpacking the whole lot and searching. That way you can find whatever you w...
by Graesholt
Tue Oct 16, 2018 11:02 am
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

TSelman61X wrote:But there's a problem with UVs.
I will admit blankly that I did not think to check that.
by Graesholt
Mon Oct 15, 2018 6:45 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

does anyone know if Shelob's Spider, ... That must be the Spider. But this model doesn't look like a spider in the trailer. :-) https://drive.google.com/open?id=1-vOAL7EyQ3AAc4LbIxOgjeoopg8iimdU I don't think I'il find the other one. This, I believe, would be the model of the spider that appears ab...
by Graesholt
Sat Oct 06, 2018 1:07 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

@Graesholt, It's never happened to me before. But I downloaded your files and I did what your zaramot said. But I'm not successful. I do not know what to say. :-) Judging by your screenshot, it looks like we're manipulating the same setting with the same result. Is it possible that the model files ...
by Graesholt
Fri Oct 05, 2018 7:57 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 52
Views: 12153

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

Hi guys! Sooo, here are the scripts. Few tips: 1) Second script with "_cloth" word, apply it after using main one, bascically what you should do, import model and if there's something looks missing (cloth, cape, skirt, fabrics etc) use second "cloth" script or if .skel file is 400+kb you can bet it...
by Graesholt
Sun Sep 23, 2018 7:42 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 866
Views: 197466

Re: ARchive_neXt

I finally got this to work and was so stoked until...

Is it accurate to say that we still don't have access to the weapon meshes of Assassin's Creed Unity?

If no, can someone point me in the right direction?
I feel like I have looked in the entire directory twice at this point.