Join also our Discord channel! Click here.

Search found 35 matches

by CosmicDreams
Fri Jul 31, 2020 7:46 pm
Forum: Game Archive
Topic: [Unity] Ori And The Will Of The Wisps
Replies: 2
Views: 150

Re: [Unity] Ori And The Will Of The Wisps

Anyone got any ideas on this? Just want to grab models with rigging.
by CosmicDreams
Fri Jul 31, 2020 6:28 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Replies: 247
Views: 23348

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Joschka wrote:
Thu Jul 30, 2020 9:48 pm
CosmicDreams wrote:
Thu Jul 30, 2020 5:53 pm
Hyrule Warriors animations seem pretty jittery...i don't remember them being like that last time i used the script
Samples ?
https://cdn.discordapp.com/attachments/ ... 554/hw.zip
Zelda + G1A anims from COMMON_FEMALE.bin.gz
by CosmicDreams
Fri Jul 31, 2020 6:25 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82513

Re: Frostbite model tools (Battlefield, Battlefront and others)

Hi, I got Anthem from the Origin Basic pass as I played on console so figured I'd download it on Origin as I wanted to get the model to try 3D print my Javalin that I use (Sad I know!) It seems happy to read the Anthem files but then prompts me with a requring an Encryption Key, I assume this is th...
by CosmicDreams
Thu Jul 30, 2020 5:53 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Replies: 247
Views: 23348

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Hyrule Warriors animations seem pretty jittery...i don't remember them being like that last time i used the script
by CosmicDreams
Wed Jul 22, 2020 3:46 pm
Forum: Game Archive
Topic: [Unity] Ori And The Will Of The Wisps
Replies: 2
Views: 150

Re: [Unity] Ori And The Will Of The Wisps

https://cdn.discordapp.com/attachments/ ... nknown.png
There does seem to be a lot of strings in the files. A bunch of which aren't asset names...so now im not sure.
by CosmicDreams
Tue Jul 21, 2020 5:08 pm
Forum: Game Archive
Topic: [Unity] Ori And The Will Of The Wisps
Replies: 2
Views: 150

[Unity] Ori And The Will Of The Wisps

So I recently picked this game up on Gamepass to dump it and look at the files but the Unity asset files don't seem to play nicely with Perfares AssetStudio. https://cdn.discordapp.com/attachments/143402852289609729/734423366903005224/unknown.png The object list has no names, and jumping to it from ...
by CosmicDreams
Fri Jul 17, 2020 6:30 pm
Forum: Game Archive
Topic: Halo MCC - Halo Reach/3 FSB+INFO pair
Replies: 0
Views: 212

Halo MCC - Halo Reach/3 FSB+INFO pair

The FSB's used for the audio in Halo Reach and Halo 3 all have a .info companion file that contains full file paths for audio contained in the FSB. https://drive.google.com/file/d/1Z98XIJfBZcQ1_Y9IYkj98PiHXqPQPIYR/view?usp=sharing This is the English VO bank from Reach. The FSB files themselves seem...
by CosmicDreams
Wed Apr 15, 2020 4:09 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 175
Views: 15983

Re: Cethleann - The Koei Swiss Army Knife

Does this tool support the .ZL_ files from marvel ultimate alliance 3? MUA3 ZL files are stream compressed files, use Cethleann.Gz. Cethleann.Gz.exe --stream --prefixed-size -t Deflate {ZL files} i.e. Cethleann.Gz.exe --stream --prefixed-size -t Deflate 0400_DLC_00_mdl.bin.ZL Ah thanks. One thing t...
by CosmicDreams
Mon Apr 13, 2020 10:30 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 175
Views: 15983

Re: Cethleann - The Koei Swiss Army Knife

Does this tool support the .ZL_ files from marvel ultimate alliance 3?
by CosmicDreams
Sun Feb 23, 2020 3:19 pm
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 71
Views: 19569

Re: Titanfall 2/Apex Legends

Okay tried the BMS script above. Seems to work, but no file names means i'd probably be better just using ninjaripper...
by CosmicDreams
Sat Feb 22, 2020 12:13 am
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 71
Views: 19569

Re: Titanfall 2/Apex Legends

Did anyone ever make tools for Titanfall 2 RPAK and STARPAKS?
by CosmicDreams
Tue Aug 27, 2019 6:36 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82513

Re: Frostbite model tools (Battlefield, Battlefront and others)

It allows export to FBX, OBJ and DAE.
by CosmicDreams
Sat Aug 24, 2019 3:13 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 443659

Re: Forza Motorsport Resource Extraction (.carbin)

Is there still no easy way to dump Horizon 4?
by CosmicDreams
Mon Jul 01, 2019 11:47 am
Forum: Audio file formats
Topic: Wwise .BNK (HIRC section)
Replies: 0
Views: 665

Wwise .BNK (HIRC section)

So i'm looking around at Mario + Rabbids and it seems like the game has it's audio loop points stored in the HIRC section of BNK files. Was wondering if there's any tools to read this section in a more understandable way? https://hcs64.com/mboard/forum.php?showthread=59595 This post here has sample ...
by CosmicDreams
Sun Jun 30, 2019 3:10 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26066

Re: Warframe Online MaxScript

Anyone ever gonna update this again?
Really want to get the models for the new frames.