How would I go about fixing that in Blender? I've used Blender for quite some time but I've never messed with different UV channels before
Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 2 matches
- Tue Sep 29, 2020 7:19 am
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 62275
- Sun Sep 27, 2020 11:47 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 62275
Re: Death Stranding (PS4)
When trying to export the backpack battery the UV somehow gets really messed up? I'm getting it from ds/models/item/bak0_backpack0/core/bak0_batt_def https://i.gyazo.com/5dc5347c0adc7244ad5d4fc88e9e06c7.png this is what I end up with when looking at it, anyone have any idea what's going on? I tried ...
