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Search found 27 matches

by halfway
Tue Jul 10, 2018 4:08 am
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 275
Views: 60814

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

I want to import files and repack archive
How can i do that? :lol:
by halfway
Tue Jul 10, 2018 4:01 am
Forum: Game Localization
Topic: Nier Automata Localization
Replies: 2
Views: 915

Re: Nier Automata Localization

and what about Font? need to add new characters
by halfway
Wed May 02, 2018 3:53 am
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 275
Views: 60814

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

guys...
how about import local.bin to bigfile?
by halfway
Sun Apr 15, 2018 11:05 am
Forum: Game Localization
Topic: Far Cry 5
Replies: 2
Views: 877

Re: Far Cry 5

InKviZ wrote:And you have unpacked and packer of game archives????
Use GHOST DEAD localization tool, can support on watch dogs 2 & Farcry 5
any body can share this tool?
by halfway
Mon Mar 26, 2018 12:27 pm
Forum: Game Archive
Topic: Ultimate Spider-Man (PC) .WBK
Replies: 9
Views: 2737

Re: Ultimate Spider-Man (PC) .WBK

Puterboy1 wrote:I was hoping that if you are successful, these sounds could be submitted to The Sounds Resource.
any hope in edit voice? :scaredy:
by halfway
Sun Mar 11, 2018 6:59 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 144027

Re: Telltale and Gametap - extract to translate

Which version of ttg tools do you use to edit Minecraft Story Mode's FONT files? It either show an error upon opening the file in font editor there or it export bitmap with non-transparent background. Try this Version Link: http://www.mediafire.com/file/4aa7e8gi84f2kub/ttg_tool+original+compelet+ed...
by halfway
Tue Jan 02, 2018 4:42 am
Forum: Game Archive
Topic: Android .obb files (repack problem)
Replies: 2
Views: 525

Re: Android .obb files (repack problem)

dont know how to repack but il tell you what i did when i downloaded the apk right click on it go to properties and change what opens the apk browse though your pc and find winzip or winrar and change it then back out then it will open in what you changed it to if you know what i mean lol should be...
by halfway
Mon Jan 01, 2018 4:11 pm
Forum: Game Archive
Topic: Android .obb files (repack problem)
Replies: 2
Views: 525

Android .obb files (repack problem)

I want to know how to repack obb for android games files? I mean those bobs Wichita them we can open it with zip or winrar it's possible to extract with zip tools but we can't use repacked bobs in game... because game will close or game will show a black screen any body know how repack obb files wit...
by halfway
Thu Dec 28, 2017 1:08 pm
Forum: Game Archive
Topic: UnrealEd in Splinter Cell Double Agent SP Demo
Replies: 6
Views: 781

Re: UnrealEd in Splinter Cell Double Agent SP Demo

[quote="lionheartuk" Double agent was created with Unreal Engine 2.5, its not debatable, its a fact. They've customised the output format it seems, but the game was 100% created using UE2.5 Far Cry 3 was also not made using Dunia engine, thats Far Cry 2, 1 was CriEngine, 3 is something else they hav...
by halfway
Thu Dec 28, 2017 5:06 am
Forum: Game Archive
Topic: UnrealEd in Splinter Cell Double Agent SP Demo
Replies: 6
Views: 781

Re: UnrealEd in Splinter Cell Double Agent SP Demo

splinter cell games not created with unreal engine... ubisoft just change format and method of their games to a fake methot... like Farcry 3 and they saying Farcry developed with DUNIA ENGINE... but it's a lie from ubisoft... so, nobody fault I got dunia engine but that's not was like farcry3 even a...
by halfway
Wed Dec 27, 2017 5:04 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 813
Views: 165198

Re: ARchive_neXt

hey guys! all of you! i'm so sorry but all of this try (for everything about forge) is bullshit! (im so so so so so sorry about that, but thats true) i created a tool for Price of Persia 2008 and the forgoten sands and i edited texture, font & glyph, text of subtitles and menus just that... and you ...
by halfway
Sun Dec 24, 2017 8:08 pm
Forum: Game Localization
Topic: The Evil Winthin 2
Replies: 17
Views: 3472

Re: The Evil Winthin 2

Hi! I've unpacked the game's language files with this script: http://aluigi.altervista.org/bms/the_evil_within_2.bms (quick bms) I've the autoi script to the lanb file I want to translate the game, but I can not repack the file :( Can someone help you in it? wath?! edit text files? can you give me ...
by halfway
Sat Oct 21, 2017 4:19 am
Forum: Code Talk
Topic: HEX INJECTOR
Replies: 1
Views: 749

HEX INJECTOR

guys, i need to inject some byte's to a big file with a hex address
need a tool or patch. who can help me?
by halfway
Sat Oct 21, 2017 4:15 am
Forum: Game Localization
Topic: Tomb Rider 9 (2013) locals.bin
Replies: 5
Views: 1305

Tomb Rider 9 (2013) locals.bin

huy
i need to edit this locals.bin from Tomb Rider 2013. how can i unpack and repack?
by halfway
Thu Oct 19, 2017 7:39 am
Forum: Game Localization
Topic: Resident Evil 4 .fnt (font texture)
Replies: 3
Views: 1264

Resident Evil 4 .fnt (font texture)

hello to everyone in this forum.
i need your help to convert and reimport this common_p.fnt to a image file for edit and reimport for back to the game(use on game... like a mod)
i posted a sample file here: