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Search found 23 matches
- Tue Aug 14, 2018 8:07 pm
- Forum: Game Localization
- Topic: The Walking Dead: The Final Season
- Replies: 60
- Views: 12133
Re: The Walking Dead: The Final Season
There is (originally posted by Maximmum): 96CA999F8DDA9A87D7CDD9986295AAB8D59596E5A4B99BD0C9559F8590CDCD9FC8B39993C6C49DA0A5A4CFCDA39DBBDDACA78B94D4A66F I'd like to edit fonts, but alas I cannot. TTG Tools (the "complete edition" or TTG Tool made by quckly is not able to opet .FONT file from TWD The...
- Tue Aug 14, 2018 12:09 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
There is (originally posted by Maximmum): 96CA999F8DDA9A87D7CDD9986295AAB8D59596E5A4B99BD0C9559F8590CDCD9FC8B39993C6C49DA0A5A4CFCDA39DBBDDACA78B94D4A66F I'd like to edit fonts, but alas I cannot. TTG Tools (the "complete edition" or TTG Tool made by quckly is not able to opet .FONT file from TWD The...
- Thu Mar 15, 2018 10:09 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Ye, it does not work even with fix.d3dtx.
And Telltale explorer does not support The Walking Dead: A New Frontier. It's not in the list there and it says Decompression error upon trying to open The Walking Dead Season 3 ttarch2 file.

And Telltale explorer does not support The Walking Dead: A New Frontier. It's not in the list there and it says Decompression error upon trying to open The Walking Dead Season 3 ttarch2 file.

- Tue Mar 13, 2018 11:52 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Thank you for reply. I was using this version tho. Tried it again with this specific one of yours, but result is the same. I unpack ttarch2 archive using ttarchext included in TTG Tools by quickly (the one in this TTG Tools compelet edition does not have TWD A New Frontier game number). Put exported...
- Sun Mar 11, 2018 12:15 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Thank you. Now it encrypt, but all the .DDS textures are pitch black. In TTG Tools it seems like it can't recognize texture format.


- Wed Mar 07, 2018 9:41 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 802
- Views: 141477
Re: Telltale Games "Almost-All-In-One" Model Importer
Hello, I used your BMs script to convert TWD A New frontier's D3DTX to DDS, but how to convert DDS back to D3DTX format for please?
- Wed Mar 07, 2018 8:05 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Which version of ttg tools do you use to edit Minecraft Story Mode's FONT files? It either show an error upon opening the file in font editor there or it export bitmap with non-transparent background. Try this Version Link: http://www.mediafire.com/file/4aa7e8gi84f2kub/ttg_tool+original+compelet+ed...
- Wed Mar 07, 2018 2:34 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Try different archive.
- Wed Dec 13, 2017 3:23 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Here is the sample file.
- Thu Dec 07, 2017 3:29 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
No need, buddy :) Thanks for the explanation and that offer. I can create a plain new texture with needed characters. Font already done. --------------- Btw. Can please someone tell me how to decrypt Tales from the Borderlands's _resdesc .lua files? Those defined for each archive. I need to create a...
- Fri Dec 01, 2017 2:25 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Which version of ttg tools do you use to edit Minecraft Story Mode's FONT files? It either show an error upon opening the file in font editor there or it export bitmap with non-transparent background. Try this Version Link: http://www.mediafire.com/file/4aa7e8gi84f2kub/ttg_tool+original+compelet+ed...
- Fri Dec 01, 2017 1:09 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Which version of ttg tools do you use to edit Minecraft Story Mode's FONT files? It either show an error upon opening the file in font editor there or it export bitmap with non-transparent background.
- Wed Oct 25, 2017 3:43 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Please, how to decrypt .DLOG files from Tales from the Borderlands? I need to know which lines of text is the game actually using.
Thanks.
Thanks.
- Sun Oct 08, 2017 3:05 pm
- Forum: Game specific tools
- Topic: Telltale TTG Tools Font editor - add row
- Replies: 0
- Views: 1947
Telltale TTG Tools Font editor - add row
Hello, I need to add some new characters into the game font, I can get the coordinates for each specific character in the DDS image of character set, but how the hell do I add a row in TTG Tool Font editor? "Import" will only import characters up to a decimal value of 224. And show an error about in...
- Fri Oct 06, 2017 8:30 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 182085
Re: Telltale and Gametap - extract to translate
Hello, could someone please make me fonts for Tales from the Borderlands game? I've been trying to do it, but seems like I can't add a new character in Font Editor in TTG Tools. Just view and copy coordinates from one to another etc...