Poll & Discussion: We wish the site to continue (Y/N)
Search found 14 matches
- Sun Jul 22, 2018 9:44 am
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Hi I'm sorry that I didn't answer for so long. I didn't find a solution to the problem with importing third-party libraries into Noesis, so I moved to Blender. Now I'm supplementing the Szkaradek123 import script for Argo and War of Dragons models for other formats in the game. At the moment, I rewr...
- Wed Jul 11, 2018 2:44 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Hi, I'm having problems again I'm trying to add an xml parser to the * .xgeom files in the finale00 script. I'm trying to import ElementTree like this: from xml.etree import ElementTree But it gives me "ImportError: No module named pyexpat" Then I created the DLLs folder as written in __NP...
- Sat Jul 07, 2018 1:25 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Wherever I looked for the contents of 3D objects, only vertexes, normals, and faces are mentioned. This is information I was looking for, thanks!Bigchillghost wrote: For case 1, the extra two floats are just the UV atlas coords.
You can use it as an extra UV channel. Related info here.
- Fri Jul 06, 2018 11:43 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Ok... I couldn't add textures to the map. The file mortalis.xterrain additionally contains information about the *.lpd file, which is not present inside the unpacked client. Perhaps the problem is this. But I have other questions I looked at getting objects here: MMO ARGO , but the finale00 plugin (...
- Thu Jun 28, 2018 4:00 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
I guess the solution could be related with the UV scaling, and corresponding material groups. But the latter case might be a bit tricky. Yes, it seems so. I just did not know what it's called. This can be seen in the mortalismini.dds which I posted in the first message: https://d.radikal.ru/d13/180...
- Wed Jun 27, 2018 11:15 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Hi again. I did not think it would be so difficult to add textures to the map. All that I have at the moment is a list of the images from the file mortalis.xterrain, which are used on the terrain. http://www.mediafire.com/file/v73wa5kejc1c1ca/mortalis%20textures.zip (The texture of coartare_stone_04...
- Mon Jun 25, 2018 1:55 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Ok I understand the problem. In the folder there are filexxx and not filexxxx. I tried to rename some of them in filexxxx and the script works fine. It's a pain the ass to rename every 148 file , so is there a quick way to modify the script? I really don't know how D: Oh, I forgot that I changed it...
- Mon Jun 25, 2018 9:15 am
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
I tried to unpack it with the script you provided and the one on xentax , I run script and select only file.tbl2 but when i try to extract it I got this message Hi again) The error says that the script tries to open file file0000.data2. But the script should try to open only the files fileXXX.tbl2,...
- Thu Jun 21, 2018 9:37 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
I have some questions: 1) The height map has 513 vertices in width and 513 in height, the normal map is also 513 * 513. But the number of pixels should be less than the number of vertices in width and in height by 1 (512 * 512), is not it? 2) I tried to add faces to my script, but I get this error e...
- Wed Jun 20, 2018 10:09 am
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
No, I mean the empty rectangular area inside the map square. There're still some vertices connecting the two point planes that're visible even you're from a perspective view. There begins a great height for the mountains (a jump from 0 to 50 000 per 1 square), which is probably the reason that the ...
- Wed Jun 20, 2018 8:18 am
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
However there's still one thing I don't understand. Why are there some vertices missing in your pics? If you view it from the z axis, it should looks like a plane full of points, shouldn't it? I just made a screenshot in the perspective projection, so the points are distorted. Look at the y axis (t...
- Wed Jun 20, 2018 6:52 am
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Not quite sure why you're doing it this way. But regarding that there's such a topic: Understanding Maps/Terrain , I guess you're trying to do the same process there as reverse engineering the geometry/model from a height map? Yes, I also gave this link in this message. I want to be able to use all...
- Tue Jun 19, 2018 9:50 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Re: Argo Online map viewing
Hi man , i'm interested in this game too but can't find a working link. Do you have download link for this game? I'm a girl :D I already wrote that I have a CD with this game (this was an attachment to the game magazine in 2011). There are no working links for downloading on the network. But you ca...
- Fri Jun 15, 2018 12:32 pm
- Forum: 3D/2D models
- Topic: Argo Online map viewing
- Replies: 23
- Views: 4690
Argo Online map viewing
Hey, despite the fact that five years have passed since the last post of post about Argo Online http://forum.xentax.com/viewtopic.php?f=16&t=6393, I wanted to recognize the other files of this game. I took out my dusty disk with the Russian client of the game and installed it. I found many usefu...
