Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!
Forum rules: Click here
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!
Forum rules: Click here
Search found 4 matches
- Sat Oct 20, 2018 9:15 pm
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 242
- Views: 60593
Re: Idolmaster (DereSte) 3d site
you can open the manifest_10045900.db with SQliteDatabaseBrowser ,and export a .csv. maybe like live_bg2d_bg_live_03.unity3d. I'm not sure. i already knew how to use the sq method i just wondering how to export using that unique method u show bcause it's seem like it's can export mp3 when i used th...
- Sat Oct 20, 2018 9:13 pm
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 242
- Views: 60593
Re: Idolmaster (DereSte) 3d site
now than animexporter no longer works and assetstudio makes the animations look like crap, if anyone knows how to convert the unity3d legacy animations, please tell us
- Mon Aug 20, 2018 9:53 pm
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 242
- Views: 60593
Re: Idolmaster (DereSte) 3d site
need help. using the script that cornal posted on page 2 to unpack legacy files, but it's throwing me back errors... none of the legacy files in the newest deresute update work in animexporter, they just give me a bundle null or index out of range. this is the error it gives me... anyone know how to...
- Thu Jun 14, 2018 2:34 am
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 242
- Views: 60593
Re: Idolmaster (DereSte) 3d site
Edit: Deleted (figured out the solution)