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- Thu Jan 20, 2022 9:54 am
- Forum: Compressed files and methods
- Topic: Lossless resources repack, optimization and removing of junk data
- Replies: 3
- Views: 1462
Re: Lossless resources repack, optimization and removing of junk data
Of course we discuss only working solutions here. I understand it`s engine specific. Didn`t exactly understand what watermarks for. It`s not practical if goal is to protect images. By junk I mean data like for example in JPGs JFIF header, ICC_PROFILE mntrRGB XYZ strings ;CREATOR: gd-jpeg v1.0 (using...
- Thu Jan 20, 2022 2:30 am
- Forum: Compressed files and methods
- Topic: Lossless resources repack, optimization and removing of junk data
- Replies: 3
- Views: 1462
Lossless resources repack, optimization and removing of junk data
Sorry if wrong section Hi, I wonder if anyone knows if it`s possible to shrink 3DS, TGA, TIF files losslessly not breaking game / software execution? Didn`t see such thread anywhere, would be great to have all tools in one place. My 5 cents would be such great tool as 1. FileOptimizer https://source...
- Wed Jan 19, 2022 11:35 am
- Forum: Game Archive
- Topic: Unreal Engine 4 Pak
- Replies: 5
- Views: 3928
Re: Unreal Engine 4 Pak
Anyone knows how to create pak with this? https://github.com/allcoolthingsatonepl ... ealPakTool
Unrealpak
Anyone knows working alternative https://github.com/tshao4/UnrealPakGUI/issues/4 ?
If not - how to choose compression method in command line? And the most important how to pack back everything?)
If not - how to choose compression method in command line? And the most important how to pack back everything?)
- Mon Jul 17, 2017 2:32 pm
- Forum: Code Talk
- Topic: Any way/tweak to skip Unity start videos (save any place)?
- Replies: 0
- Views: 1065
