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Search found 31 matches

by tone
Tue Mar 05, 2019 3:29 pm
Forum: Game Archive
Topic: Fate Extella PC
Replies: 8
Views: 4389

Re: Fate Extella PC

You can try my extractor tool . Java 8 required. Drag and drop PK archive on bat file. Files will be in 'out' folder. If you have many of them (aka 33 DLCs) run from cmd: pktools.bat extractAll "gamefiles\resource\target\win\pack\mount\retail" can anybody reupload this? kotcrab's github page is gone
by tone
Tue Mar 05, 2019 3:09 pm
Forum: 3D/2D models
Topic: Fate Extella PsVita *.mdl files
Replies: 27
Views: 3464

Re: Fate Extella PsVita *.mdl files

can somebody please re-upload kotcrab's script, the linked page is gone
by tone
Wed Oct 31, 2018 10:50 pm
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 36
Views: 4683

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

turned out chrome was the problem. I used firefox and it saved the plugin correctly as .py. the script works now, thanks all. Or, even simpler, rename fmt_fatalframe_rsl.py.txt to fmt_fatalframe_rsl.py i wasn't able to rename the plugin because the .txt is not part of the name. when i tried to renam...
by tone
Wed Oct 31, 2018 1:09 pm
Forum: 3D/2D models
Topic: Disneyland Adventures
Replies: 22
Views: 3301

Re: Disneyland Adventures

does rush: disney pixar adventure use the same format?
by tone
Wed Oct 31, 2018 12:45 pm
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 36
Views: 4683

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

i checked it on sykoo.rsl, the one you usedas an example
i selected all file and it is still saved as .txt
by tone
Tue Oct 30, 2018 10:09 am
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 36
Views: 4683

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

If it doesn't recognize .rsl files, then something is wrong with your setup. If it fails to open them, post the error message. it is the standart when trying to view the error is "file could not be previewed" when trying to export the error is "file could not be determined" it does not even appear ...
by tone
Sun Oct 28, 2018 8:56 pm
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 36
Views: 4683

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

please help, i have put the fatal frame and nintex script in python folder, but noesis still can't open the files
by tone
Sun Oct 28, 2018 8:51 pm
Forum: 3D/2D models
Topic: Dirge Of Cerberus (Final Fantasy VII)
Replies: 14
Views: 1851

Re: Dirge Of Cerberus (Final Fantasy VII)

thank you daemon and crofty, it works now
by tone
Sat Oct 27, 2018 10:17 am
Forum: 3D/2D models
Topic: Dirge Of Cerberus (Final Fantasy VII)
Replies: 14
Views: 1851

Re: Dirge Of Cerberus (Final Fantasy VII)

please help I extracted the iso using noesis then I renamed the files just like the instruction here "Noesis 4.03 is out with VIFcode unpacking exposed to Python. Also, if you do the trick of renaming FILELIST.BIN to FILELIST_scru.x360.BIN and renaming KEL.DAT to white_scru.x360.bin, Noesis will ext...
by tone
Wed Sep 12, 2018 4:39 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: Star Ocean Anamnesis Tools

Tosyk wrote:is it possible to download assets only with NOX?
yes, use multi instance 5.11 , emulator mode (phone). you have to be patient because the game closes itself
by tone
Tue Sep 11, 2018 12:23 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: Star Ocean Anamnesis Tools

use Android5.1.1 mode file links (NA) http://production-cache.na.so-ana.com/download/28424/Android/manifest/etc2/hi/version_latest_all.version http://production-cache.na.so-ana.com/download/28424/IOS/manifest/etc2/hi/version_latest_all.version http://production-cache.na.so-ana.com/download/28424/An...
by tone
Mon Sep 10, 2018 10:59 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: Star Ocean Anamnesis Tools

chrrox wrote:you need to set the emulator's mode to phone.
thanks, it still closes, but at least it stays open long enough to download a few mb
by tone
Sun Sep 09, 2018 6:28 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: Star Ocean Anamnesis Tools

can anyone confirm whether star ocean jp still run on emulator? I manage to run it on nox, but then it closes itself. I sometimes managed pass main menu and get the game to download a little file before it closes. thanks
by tone
Sat Sep 08, 2018 7:37 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: [WIP] Star Ocean Anamnesis Tools

akderebur wrote: You are dragging the folder containing the asf files, right? If you are dragging the asf files it won"t work.
i did, i dragged the hi folder on to the decrypter, but cc0001_b02a and cc0002_b02b weren't unpacked
by tone
Fri Sep 07, 2018 2:06 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18778

Re: [WIP] Star Ocean Anamnesis Tools

cc0001_b02a.asf does incorrect the weight of eyes. Incorrect or no weight? Both eye meshes seem to have no weight data, so they are exported as non-skinned. cc0002_b01a.asf had incorrect UV coordinates of the eyes. Eyes seem fine to me. Is it not like this with you? https://i.imgur.com/9YCOcS5.png ...