YAGAMI97 wrote: ↑Tue Feb 25, 2020 11:56 pm
How can I extract the animations of the characters with movement?
use Assetstudio, load both the mesh file and the animation file for the character
select the animations and the animator file, pick the export with animation
Would anyone be willing to DM me the data files that download when you start up the game? I've been trying to get them via BlueStacks, but I can never seem to wrap my head around how one gets data files that aren't included in the main ipa/apk file. Hope I'm not being a bit of a nuisance for asking...
Maybe manual making/replacing a DDS header will help? Example: Make or open any image with 512x512 sizes, and export with photoshop & Nvidia dds filter to 5.6.5 RGB 16 bpp | unsigned. Open exported image with any HEX editor and copy first 128 bytes. Next open your DDS with a wrong RGB and repla...
I was trying to look at models from DragonBall Z Strongest War. (you can find apk online, very nicely made game and in beta) The resources *.u can be viewed in AssetStudio. Models and animation can all be exported into blender, etc. But the texture is shown as RGB565 format. I looked up online and I...
for animiation I got it working with AssestStudio https://github.com/Perfare/AssetStudio/releases the anmiations are saved in a different source file. If you load them together in AssetStudio you will be able to view the model with animation in Noesis. I found that the exported model only has the no...