Search found 221 matches

by TSelman61X
Fri Jan 03, 2020 1:28 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools
Replies: 230
Views: 24005

Re: Detroit Become Human tools

Just bought Heavy rain on epic store and was wondering if anyone could kindly send me the tool that works for HR via private message? I think you're lucky. I don't know if there are other tools for HR? As far as I know, the BTS tool is able to export the HR game. I have enough resources on this sub...
by TSelman61X
Sun Dec 08, 2019 11:03 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

Hy guys, Is it possible to extract all the .forge datas in once instead of extracting them one by one ? Unfortunately, this is not possible as far as I know. there is more than one different data from within any file. But you can still export all the mesh or skeleton of a model as Arx or Obj. Look ...
by TSelman61X
Thu Dec 05, 2019 5:51 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

Hi does anyone know where I can locate the textures for Elise? I currently only have the face texture and seem to be missing the mouth and eye/pupil textures for the character. She is from AC Unity if that helps Many other Textures are commonly used in many different models. (Generic, Standard, LIB...
by TSelman61X
Thu Nov 07, 2019 10:31 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 124
Views: 12717

Re: Kingdom Hearts 3 (PS4)

Hello to everyone.
Where can I find the files of the Kingdom Hearts 3 game? I can't find anywhere I'm looking for. Is there anyone who can help me with this?
Thanks in advance.
by TSelman61X
Thu Sep 26, 2019 10:04 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

MaZTeR wrote:
Thu Sep 26, 2019 8:41 pm
Impossible? It supports Wildlands and Breakpoint's engine is pretty much a port of the former
There are always differences, even if the game engines are the same.
The compression of the game files has already changed. It could be from this.

You can say that to someone else.
by TSelman61X
Thu Sep 19, 2019 2:10 pm
Forum: Graphic file formats
Topic: Raw TFC exporter (Paladins, Gigantic, DCUO)
Replies: 29
Views: 6641

Re: Raw TFC exporter (Paladins, Gigantic, DCUO)

But as far as I understand the Texture is 2048x2048, the tools forces it to be 512x512.

https://i.imgur.com/fkK9JBK.png --> https://imgur.com/fegwA7j I fixed the texture you were looking for.
by TSelman61X
Mon Sep 16, 2019 9:29 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

MaZTeR wrote:
Sun Sep 15, 2019 2:28 pm
Will this get Ghost Recon: Breakpoint support?
I'm sorry, that's impossible. It does not support. :-(
by TSelman61X
Mon Jul 22, 2019 11:24 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 268
Views: 52797

Re: Far Cry 5 .Fat and .Dat Files

Imperator3 wrote:
Mon Jul 22, 2019 6:29 pm
There are two files in the archive - original xbt and converted dds.
Dude, your example is fine. There's no problem with the texture map.
What program do you open dds files? I am using "IntelTextureWorks_1.0.4" for photoshop.

if you are still having problems you can send me other examples.
by TSelman61X
Mon Jul 22, 2019 4:47 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 268
Views: 52797

Re: Far Cry 5 .Fat and .Dat Files

Imperator3 wrote:
Mon Jul 22, 2019 9:25 am
I use Robmaister converter from this post:
viewtopic.php?f=10&t=17888&start=225#p143489
Or do I need to use another converter?
But there are many converters.
But the problem may be in Raw textures or converter.

To better understand, you should share sample textures.
by TSelman61X
Sun Jul 21, 2019 7:37 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 268
Views: 52797

Re: Far Cry 5 .Fat and .Dat Files

I unpacked the resources, but some of the textures are broken. For example, the texture veh_gen_car_light_d from graphics\vehicles\land\heavy\veh_semi_classic in XnView: http://images.vfl.ru/ii/1563638436/2e2f59c4/27273461_s.png And in photoshop: http://images.vfl.ru/ii/1563638509/ac75ea73/27273467...
by TSelman61X
Sun Jul 07, 2019 10:16 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

Damoclès wrote:
Sun Jul 07, 2019 7:48 pm
Hi guys,

4.03.27.0 is the highest version ?

Thanks.
Yes, the latest release version. "v4.03.27.0"
by TSelman61X
Sat Jul 06, 2019 5:36 pm
Forum: 3D/2D models
Topic: [PC] Tom Clancy's The Division [.mmb] - Noesis importer.
Replies: 43
Views: 11785

Re: [PC] Tom Clancy's The Division [.mmb] - Noesis importer.

I've tried many models. I think it works now.
Really great, man. Thanks
by TSelman61X
Tue Jul 02, 2019 12:09 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181639

Re: ARchive_neXt

Hello, everyone, I contact you because I worry, I use habitual Archive Next as his usual and subsequently it makes me wrong See the end of this message for more details on the debugging call just-in-time (JIT) instead of this dialog box. ************ Exception text ************ System.ArgumentExcep...
by TSelman61X
Thu Jun 20, 2019 2:33 pm
Forum: 3D/2D models
Topic: Spiderman PS4
Replies: 42
Views: 5209

Re: Spiderman PS4

Would love to export models. But I see there's no source anywhere. :-(
by TSelman61X
Sat May 25, 2019 11:56 pm
Forum: Website
Topic: Spam(bots) targeting your PM ? Report them here!!
Replies: 8
Views: 6837

Re: Spam(bots) targeting your PM ? Report them here!!

Finally :-) I've suffered from this. So, should we mention the names of those accounts here? Sample picture. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ba92f519-5928-4863-915f-542f5d92cee4/dd7qzvb-1bcc3757-017c-4a57-a52f-0cb51bdc45e8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJz...