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by Frazzlee
Tue May 16, 2017 7:54 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

nick22savino wrote:how do i get permissions for to unpack the forza files? horizon 3? cause i tryd to unpack them but i see weard signs and i need permissions
you must "take ownership" of folder, and game's gotta be dumped with UWD, or just download the dev version which is un encrypted
by Frazzlee
Mon May 08, 2017 5:31 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

if anyone is in need of all textures from FH3 in dds format - intel texture plugin needed , NOT nvidia one
https://mega.nz/#F!pI9HHKYB!OwADA4sgJbkOWcUpdknxeg
by Frazzlee
Fri May 05, 2017 4:06 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

http://sim-garage.co.uk/3dsimed3-download/ 3DSimED seems to work now on the modelbin. Scaling and uv seems mostly O.K. But its only 20 days trial so be fast to use it :( Don't know if there is a batch script for that, but i had to import each modelbin one by one. Don't forget to use the export plug...
by Frazzlee
Thu May 04, 2017 8:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

check this folder when they finish uploading, I won't be at home when they finish so here is folder link in advance

https://mega.nz/#F!MRUnCKoC!t4WPrxpMsRPSrqQpaC9LMQ
by Frazzlee
Thu May 04, 2017 7:29 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

SentryGunMan wrote:does anyone have JUST the shared texture swatchbins they could zip up? i'm interested in porting some of the models but the majority of the textures are missing such as rivet_003 etc. any help would be appreciated
Give me an hour or so
by Frazzlee
Fri Apr 28, 2017 7:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

charliedontsurf wrote:So have the majority of cars been extracted? are they stored somewhere?

Is it possible to make a request? I am looking for the model of the International Harvester Scout. Thanks :)
https://my.mixtape.moe/eemnuq.zip
by Frazzlee
Mon Apr 24, 2017 5:07 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

Does anyone have any pointers towards where the materials could be exported too? I really want to work on models but the material creation is very tedious to carry out, now that model assembly is easy to go through with and UV maps are alright
by Frazzlee
Mon Apr 17, 2017 9:52 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

@brianmoyano - Thumbnails are inside media\ui\textures\Thumbnails.zip & you can convert them to dds using Swatchbin Converter and then to your favorite format quickly, using Photoshop actions and Automate Batch process. However, latest (not released) version of Swatchbin Converter 0.40 supports con...
by Frazzlee
Mon Apr 17, 2017 8:57 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

https://www.facebook.com/3Dcarmodels/photos/a.925335627542210.1073741832.903963843012722/925342174208222/?type=3&theater https://scontent.xx.fbcdn.net/v/t1.0-9/12342502_925342174208222_8249719661185017106_n.jpg?oh=db002cebf5f9e039ba553f61c9b8d034&oe=597E45C5 Thanks, i replied to your mp, but i repl...
by Frazzlee
Mon Apr 10, 2017 2:27 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

Hi Again guys, someone could give me a hand on the tires and rims? I can imagine I need to scale them up, but I have no idea of how much, or if there is any standard scale for them I saw that they are over stretched on X axis (or Y or Z depending on the software) but doesn't look like is scaled up,...
by Frazzlee
Mon Apr 10, 2017 12:05 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

Hi Again guys, someone could give me a hand on the tires and rims? I can imagine I need to scale them up, but I have no idea of how much, or if there is any standard scale for them I saw that they are over stretched on X axis (or Y or Z depending on the software) but doesn't look like is scaled up,...
by Frazzlee
Mon Apr 10, 2017 12:26 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

I check the decompression of the 32 bit normals (11-11-10?) from time to time; were displayed as vertex-per-face-normals in blender but sum-of-squares of the components is not 1.0; texturing is not my main subject, too. Yes, i mean whilst it would be great to have this, it's a few minutes to fix, s...
by Frazzlee
Sun Apr 09, 2017 12:05 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

excellent progress on the tools, many thanks to everyone involved will the tool be able to include normals with obj files? i read through the thread but didnt really find whether its on the table to be addressed or not. It's quite simple to fix in 3ds or Zmod, shouldn't think it needs looking into ...
by Frazzlee
Sat Apr 08, 2017 11:54 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

https://youtu.be/ceT65mGln_Q tutorial on how to extract models & convert textures for anyone who doesn't know
by Frazzlee
Sat Apr 08, 2017 11:51 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 415236

Re: Forza Motorsport Resource Extraction (.carbin)

I didn't use the cytium, since I don't have the gr2 skeleton file for it, but the one from the AST DB11_17. The results should be similar, though. From the picture you can see the problems. I used the locating script as before: import bpy bpy.data.objects["L01_steeringWheel_a_LOD12_Interior_LOD1|st...