Search found 11 matches

by abstrait
Mon Jan 25, 2021 2:40 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 301
Views: 50397

Re: Marvel's Avengers Game Release [Steam] 2020

Any idea where the Black Widow's room is located ?
I can't find it...
by abstrait
Fri Dec 18, 2020 12:04 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 521
Views: 92298

Re: Detroit Become Human tools

daemon1 wrote:
Mon Mar 30, 2020 9:04 am

1. run "detroit anim"
This will extract all 24500 files with anims. Sorry no progress indication, this may take a few minutes.
Hey daemon, did you find Chloe's animations ?
Hard to find them in this huge list.
by abstrait
Sat May 11, 2019 5:49 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 286
Views: 59689

Re: Mortal Kombat 11

New test version: - face morphs exported - skeletal models mirrored https://i.imgur.com/N3Zzjw3.png I will probably work a little more on it, with possible support for material information and maps. Thanks for sharing your amazing work with us all Daemon. Is there any way to import the body animati...
by abstrait
Tue Feb 19, 2019 3:02 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 198
Views: 58360

Re: MT Framework import tools

PredatorCZ wrote:
Sun Jun 18, 2017 7:51 pm
Tool provides model, animation import and Simple IK creation.
Hey Predator, is there any way to import RE 2 remake animations with this tool ?
If not, are you planning on updating the tool ?
by abstrait
Tue Feb 19, 2019 1:23 pm
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 140
Views: 51526

Re: Resident Evil 2 Remake - demo PAK file

@Gh0stBlade

Hello Ghost,
Is there any way to import the animations into 3dsmax by any chance ?
Thank you.
by abstrait
Sat Feb 02, 2019 6:49 am
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 140
Views: 51526

Re: Resident Evil 2 Remake - demo PAK file

Is there any way to import the animation files in 3ds max ?
by abstrait
Mon Oct 29, 2018 12:20 pm
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 110
Views: 32296

Re: Injustice 2 (PC)

LordKiriYT wrote:
abstrait wrote:Any idea how this guy managed to add the animations to the rigged models ?
https://www.youtube.com/watch?v=Avr3J6zIz_M&t=742s
Thats from the mobile game.
Oh i see, thanks.
by abstrait
Sun Oct 28, 2018 8:39 pm
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 110
Views: 32296

Re: Injustice 2 (PC)

Any idea how this guy managed to add the animations to the rigged models ?
https://www.youtube.com/watch?v=Avr3J6zIz_M&t=742s
by abstrait
Sat Oct 27, 2018 7:34 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 198
Views: 58360

Re: MT Framework import tools

Has anyone been able to load the Ultimate marvel vs capcom animations correctly ?
This is what i get when i load the animation :
Image
by abstrait
Sat Oct 27, 2018 1:10 pm
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 35
Views: 12578

Re: [Help!] King of Fighter XIV Model format and Noesis scri

Thank you so much Killer. You're the man.
by abstrait
Fri Oct 26, 2018 8:48 pm
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 35
Views: 12578

Re: [Help!] King of Fighter XIV Model format and Noesis scri

Hey fellas, is there any way to import the animation files into max and add the animation to the rigged models ?