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by sydie
Fri Dec 13, 2019 3:31 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 48112

Re: Detroit Become Human tools

daemon1 wrote:
Fri Dec 13, 2019 9:20 am
why should anyone? is there anything new/special there?
I just bought it - will play over the weekend.
I'm expecting to see higher rez textures, hopefully higher rez models.
by sydie
Wed Jun 26, 2019 10:40 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 48112

Re: Detroit Become Human tools

Guys please, send me the game files in PM.
I can give you my Epic Games PC preorder receipt.
Thanks in advance!
by sydie
Mon Apr 22, 2019 6:13 pm
Forum: 3D/2D models
Topic: Ascendant One Model Viewer
Replies: 33
Views: 4881

Re: Ascendant One Model Viewer

Hey, thanks for the tool!
However, I can’t find where to download the game?!
I was waiting for it to come out for a year now - is it out of early access?
I hope it’s not region-locked :scaredy:

Thanks.
by sydie
Mon Apr 22, 2019 5:57 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 427
Views: 48112

Re: Detroit Become Human tools

Please, send me the game files in PM.
I know that quite a few models are already out and they seem quite good, but I need to see and study the original meshes.

Thanks in advance!
by sydie
Tue Mar 12, 2019 10:13 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 24431

Re: Devil may cry 5 RE engine file list.

So can someone upload the log tool or provide a link to it? Can't seem to find it on XeNTaX............................................................................................................ Also explain how to use it with DMC5. People are using Ekey's hook DLLs from RE2 Remake to get the ...
by sydie
Mon Mar 11, 2019 7:41 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 24431

Re: Devil may cry 5 RE engine file list.

For people interested in modding DMC5, I updated my mod manager to support installing and uninstalling mods for the game: http://residentevilmodding.boards.net/thread/10142/modding-pak-files Sample mods here: http://www.fluffyquack.com/mods/DMC5/by-fluffyquack/ Thanks!!! Thank you so so much! I fou...
by sydie
Thu Nov 01, 2018 8:15 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 160
Views: 35417

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Yo, guys! I can't thank you enough! Ekey and Gh0stBlade did some amazing coding magic and everything works! Just out of curiosity - is it possible to dump the morph targets (a.k.a. blend shapes)? ROTR's rig was based entirely on blend shapes and even had 3 sets of face-region normal and mask maps. T...
by sydie
Thu Sep 20, 2018 8:39 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 160
Views: 35417

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Ekey wrote:
serkandogan12345 wrote:I hope, Ekey is working .bigfile unpacker and repacker. we need just language files :D

Ekey ?
No sorry, I'm not working on this game, cause not enough time
That's sad :(
But thank you for your work on ROTR!
Can you point me in the right direction - how to get the file list at least?
by sydie
Wed Sep 19, 2018 4:47 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 160
Views: 35417

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Hey guys! @Gh0stBlade , @Ekey and @aluigi I've tried unpacking bigfile.000.tiger with Aluigi's tomb_raider_tafs.bms, but got only 75% extracted and the files are without names and most of the extensions are .dat @Ekey - I've tried using ROTR TIGER Unpacker, but I guess we'll need a new FileNames.lis...