All of the threads from either Facepunch or here seem to stop at the megatexture problem, so I really hope you'll get to it in the future!daemon1 wrote:I don't know. If you sure there's no tool for it, I can support it someday.alexio614 wrote:but what about meshes and animations? Or am I missing something?
Search found 6 matches
- Sun Aug 27, 2017 7:36 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 116
- Views: 31084
Re: Megatextures research
- Sun Aug 27, 2017 4:23 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 116
- Views: 31084
Re: Megatextures research
I saw the console command, but what about meshes and animations? Or am I missing something?daemon1 wrote:brink has an option to save textures. check this threadalexio614 wrote:Will this ever support id Tech 4 games? What comes to my mind is mostly Brink...
- Sat Aug 26, 2017 1:06 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 116
- Views: 31084
Re: Megatextures research
Will this ever support id Tech 4 games? What comes to my mind is mostly Brink...
- Wed Mar 08, 2017 8:51 am
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2
Yea... seems like this game didn't get enough attention from the modding community (can't blame them either).
- Thu Nov 24, 2016 2:28 pm
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2
any progress?
- Thu Nov 03, 2016 3:16 pm
- Forum: Audio file formats
- Topic: Titanfall 2 .MSTR
- Replies: 22
- Views: 11723
