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by wubbaworwee
Thu Aug 29, 2019 4:18 am
Forum: 3D/2D models
Topic: Disney Infinity 3D models to download
Replies: 4
Views: 987

Re: Disney Infinity 3D models to download

Darth5150 wrote:
Wed Aug 28, 2019 2:39 am
Ok thanks , I am looking for Chewbacca can’t seem to find him.
he's under the prefix 'emp'... go into the characters folder and search 'chewbacca', there will be a few of them.. the model is in 'emp_chewbacca.zip'.
by wubbaworwee
Thu Aug 29, 2019 3:32 am
Forum: 3D/2D models
Topic: [Release] ArtStation MView File Exporter (script+noesis)
Replies: 5
Views: 3933

Re: [Release] ArtStation MView File Exporter (script+noesis)

Today I saw this post . The OP got into my nerves for dissing at shakotay2 , a member I highly respect. To prove the OP wrong I decided to check out how to unpack the mview file. With zero previous knowledge about the format I checked the link shakotay2 provided and it was in fact quite helpful. I ...
by wubbaworwee
Tue Aug 27, 2019 5:30 am
Forum: 3D/2D models
Topic: Disney Infinity 3D models to download
Replies: 4
Views: 987

Re: Disney Infinity 3D models to download

Where can I find Disney infinity 3D models with textures to download and use . If you search long enough for it on here or Zenhax or even Google, you'll find the DI3.0 script (PC Gold Edition) that you use in conjunction with Blender.. not sure about the other DI versions but all or at least most o...
by wubbaworwee
Tue Aug 27, 2019 4:57 am
Forum: Game Archive
Topic: DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???
Replies: 4
Views: 1383

Re: DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???

There is a script that will rip all DI3.0 geometry except for The Force Awakens content as that release used a different encryption.. There is no tool to extract the audio that I have encountered as of yet.. An alternative I tried that worked well was recording the in-game sound with FRAPS & muting ...
by wubbaworwee
Mon Jan 28, 2019 5:40 am
Forum: 3D/2D models
Topic: Oddworld Stranger's Wrath: looking for a way to rip models
Replies: 18
Views: 3437

Re: Oddworld Stranger's Wrath: looking for a way to rip mode

BUMP! :D - Any idea if this will work on 'New & Tasty' ?.. If not is there a blender script for this other great Oddworld Inhabitants release??...
by wubbaworwee
Wed Jun 13, 2018 9:08 am
Forum: Graphic file formats
Topic: Corvus - Correct mapping assembly - PLEASE HELP!!!
Replies: 0
Views: 454

Corvus - Correct mapping assembly - PLEASE HELP!!!

Hey all... Does anyone know how to assemble correctly the maps they used for the Imperial Corvus Raider in SWBF2?? So far it's flying over heads at FacePunch, so I thought i might ask you guys!?... Its seems they have taken it up a notch at EA in terms of their texturing pipeline... Not your typical...
by wubbaworwee
Mon Jul 31, 2017 10:19 pm
Forum: Game Archive
Topic: DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???
Replies: 4
Views: 1383

Re: DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???

Anyone please!? In so desperate for this... Id even pay money for someone to do it for me!!!
by wubbaworwee
Mon Jul 31, 2017 12:29 am
Forum: 3D/2D models
Topic: Marvel's Vision (Disney Infinity 3.0) model request
Replies: 1
Views: 431

Marvel's Vision (Disney Infinity 3.0) model request

Hi guys..
Does anyone have or has the ability to provide the model of 'Marvel Vision' from either the classic 3.0 or gold edition???
Soooo desperately need this character for my 3d animation!!!

Thanks in advance
by wubbaworwee
Sun Jul 30, 2017 2:30 pm
Forum: Game Archive
Topic: DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???
Replies: 4
Views: 1383

DISNEY INFINITY 3.0 PC GOLD EDITION - HOW TO EXTRACT!???

Hi folks... another blasted Disney Infinity fan who wants to rip models from the 3.0 game!!!... Here's my predicament... I'm creating an animated short using select characters from DI3... I'm not a coder so that side of ripping is not an option, alternatively I rip my geometry via NinjaRipper. Just ...
by wubbaworwee
Sat Oct 08, 2016 3:33 am
Forum: 3D/2D models
Topic: SWBF3 Ninja Ripper - Star Destroyer UV issues
Replies: 2
Views: 678

Re: SWBF3 Ninja Ripper - Star Destroyer UV issues

i think 68/72 would be 17 and 18 for U and V in the plugin setting :D Well there you go!... for some cautious reason I assumed there was set sequence rule of 'even number/odd number' (16/17; 18/19 etc) .. and no other combinations as the plugins default was '6/7'!?.. Great to know more UV channel o...
by wubbaworwee
Fri Oct 07, 2016 7:05 am
Forum: 3D/2D models
Topic: SWBF3 Ninja Ripper - Star Destroyer UV issues
Replies: 2
Views: 678

SWBF3 Ninja Ripper - Star Destroyer UV issues

Hi All... I've becoming reasonably proficient with the Ninja Ripper & 3ds Max, matching correct .dds with .rip, importing correct UV Coord's etc but this model has me stumped for the majority of the meshes!? I'm working on the Star Destroyer model ripped from Star Wars Battlefront online 'Death Star...
by wubbaworwee
Tue Sep 13, 2016 7:18 am
Forum: 3D/2D models
Topic: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!?
Replies: 9
Views: 1217

Re: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!

Yeah, I've come across that before... its the config of the .dds texture map... you open it in DxtBmp; Photoshop, its displays blue... though it shows up correctly in Gimp and max!?.. This is the interface for the ninja ripper import script. any idea is there a section here i would input 64??.. I k...
by wubbaworwee
Tue Sep 13, 2016 6:37 am
Forum: 3D/2D models
Topic: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!?
Replies: 9
Views: 1217

Re: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!

Yeah, I've come across that before... its the config of the .dds texture map... you open it in DxtBmp; Photoshop, its displays blue... though it shows up correctly in Gimp and max!?.. This is the interface for the ninja ripper import script. any idea is there a section here i would input 64??.. I kn...
by wubbaworwee
Tue Sep 13, 2016 2:48 am
Forum: 3D/2D models
Topic: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!?
Replies: 9
Views: 1217

Re: 3ds max Star wars Bf3 & NINJARIPPER unwrap data missing!

Oh I have so much to learn!!!, I've only attempted Hex2obj with chunk/.meshset files and failed miserably. How do you get it to display the mesh & UV data!? from a .rip file!?... I need a Hex2obj for dummies video tutorial.. but very little around from what ive seen. Anyone know of any decent tutori...