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- Fri Jan 15, 2021 8:12 pm
- Forum: 3D/2D models
- Topic: Rainbow Six: Siege Models Thread
- Replies: 251
- Views: 31415
Re: Rainbow Six: Siege Models Thread
Anyone could extract and publish default and elite sets of Caveira, Valkyrie and Hibana? No need for bones, just textures and the meshes.
- Sun Nov 15, 2020 5:50 pm
- Forum: Game Archive
- Topic: Dead Space 1/2/3 .sbk file (PC)
- Replies: 22
- Views: 9507
Re: Dead Space 1/2/3 .sbk file (PC)
Don't use ealayer on DS1, use xas_decode
http://www.mediafire.com/file/tnisaj3el ... v.rar/file
I don't know if you can even find most of the extraction tools for the Dead Space franchise anymore, so I have stored all known ones to my mediafire archive and my HDD.
http://www.mediafire.com/file/tnisaj3el ... v.rar/file
I don't know if you can even find most of the extraction tools for the Dead Space franchise anymore, so I have stored all known ones to my mediafire archive and my HDD.
- Fri Nov 13, 2020 6:19 pm
- Forum: Game Archive
- Topic: Dead Space 1/2/3 .sbk file (PC)
- Replies: 22
- Views: 9507
Re: Dead Space 1/2/3 .sbk file (PC)
Weirdly enough this WAV snu decoder and ealayer3 dont work on the file I have. When I run the bat files absolutely nothing happens. My file is named mx_chase_01.exa.snu. I am actually trying to rip Soundtrack files from the game since I wasnt able to get a music rip from Dead Space 3 anywhere. Josh...
- Thu Oct 15, 2020 12:29 am
- Forum: 3D/2D models
- Topic: help for extract 3d models call of duty mobile
- Replies: 7
- Views: 754
Re: help for extract 3d models call of duty mobile
You gotta get the models from the phone version, ripping doesn't work with emulators on this game Edit: Use this thread: https://www.vg-resource.com/thread-31141.html You need Unity Asset Studio and the game installed to your phone, where you will require to unpack the .obb file. Then open the cont...
- Sat Oct 10, 2020 8:34 pm
- Forum: 3D/2D models
- Topic: help for extract 3d models call of duty mobile
- Replies: 7
- Views: 754
Re: help for extract 3d models call of duty mobile
You gotta get the models from the phone version, ripping doesn't work with emulators on this game Edit: Use this thread: https://www.vg-resource.com/thread-31141.html You need Unity Asset Studio and the game installed to your phone, where you will require to unpack the .obb file. Then open the conte...
- Sat Sep 12, 2020 3:11 pm
- Forum: 3D/2D models
- Topic: Rainbow Six: Siege Models Thread
- Replies: 251
- Views: 31415
Re: Rainbow Six: Siege Models Thread
Luxos has ripped so far every single public R6 model out of the game via Intel GPA and hex editing, you should ask him. Dunno where you can contact him as he constantly gets banned for copyright infrigements. That's interesting. I tried to use Intel GPA without any hex editing, but all meshes was b...
- Sat Sep 12, 2020 9:21 am
- Forum: 3D/2D models
- Topic: Rainbow Six: Siege Models Thread
- Replies: 251
- Views: 31415
Re: Rainbow Six: Siege Models Thread
I don't suppose anyone how I guide on how to get started porting via the Intel GPA method? Or if not, I saw someone say they got Iana ported via a commission, but it was a private model. I don't suppose anyone knows who to ask about commissions? Luxos has ripped so far every single public R6 model ...
- Fri Sep 11, 2020 11:08 am
- Forum: Code Talk
- Topic: Dead Space 2-3 .rcb + .geo script batch support
- Replies: 0
- Views: 369
Dead Space 2-3 .rcb + .geo script batch support
Hey, could someone modify the .geo + .rcb Max script for Dead Space 2-3 done by zaramot to support batch exporting for the entire content of a .geo folder? Really pain in the ass to import every single .geo file one by one.
The script:
viewtopic.php?t=19192
The script:
viewtopic.php?t=19192
- Sat Aug 22, 2020 2:38 pm
- Forum: 3D/2D models
- Topic: Updated Dead Space Assets Thread (2020-...)
- Replies: 0
- Views: 250
Updated Dead Space Assets Thread (2020-...)
I wanted to make an updated thread for matters on the Dead Space franchise, ranging from the three main games to the mobile game and Extraction or whatever. Here's the first thread: https://forum.xentax.com/viewtopic.php?t=14622 Here's also my tutorial for extracting models out of the game with tool...
- Mon Aug 17, 2020 8:58 pm
- Forum: 3D/2D models
- Topic: Call of Duty Modern Warfare 2019 Models
- Replies: 9
- Views: 1045
Re: Call of Duty Modern Warfare 2019 Models
Hey, thanks for the reply! I tried your idea, and it was working just fine, but I accidentally stumbled across the original solution I had made back in the day XD So the quick and easy fix for this issue, is to simply convert the SMDs exported by the COD tool into Unreal models (.PSKs) using Noesis...
- Tue Aug 11, 2020 9:07 pm
- Forum: 3D/2D models
- Topic: Call of Duty Modern Warfare 2019 Models
- Replies: 9
- Views: 1045
Re: Call of Duty Modern Warfare 2019 Models
Hey guys, I successfully extracted a number of models from COD MW 2019, including Iska, but I'm having difficulties attaching the head to the body. Has anyone figured out a solution to this issue? I'm using Noesis and 3ds Max to work with the files. I can provide the extracted files if you need the...
- Wed Jul 29, 2020 11:17 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 873
- Views: 226381
Re: ARchive_neXt
Download page is down
- Wed Jul 22, 2020 4:58 pm
- Forum: 3D/2D models
- Topic: Ghost Recon Breakpoint
- Replies: 1
- Views: 250
Re: Ghost Recon Breakpoint
Currently there are none but there's is one that is or at least has been in developement, which is supposed to replace Archive_Next. It will support Wildlands as well.
http://t-poses.com/bs/
http://t-poses.com/bs/
- Sat Jun 13, 2020 11:24 am
- Forum: Game Archive
- Topic: ghost recon wildlands low health screen effects?
- Replies: 1
- Views: 203
Re: ghost recon wildlands low health screen effects?
You'll most likely get banned for modifying game files during online play
- Fri Jun 12, 2020 11:54 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 164
- Views: 45036
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
What am I doing wrong here? I unpacked the laracroft.drm file but I can't even open anything with the Noesis script.