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Search found 22 matches

by parttimegamer15
Mon Apr 22, 2019 7:17 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 149
Views: 16421

Re: Horizon Zero Dawn

Thanks a lot for the effort in making these tools. Is anyone planning to port the models from this game? A while back there was a couple of models available in deviantArt in the xnalara section but haven't see any new ones for a while. Anyone willing to port as this game has got some amazing models?
by parttimegamer15
Fri Jan 05, 2018 2:12 pm
Forum: 3D/2D models
Topic: Dawn of War 3
Replies: 2
Views: 642

Re: Dawn of War 3

Update: I succeeded in importing the models after all. I used Ninja Ripper, if anyone interested finds this thread and wants to know. Beware, you'll have to fix the textures yourself. Also, apparently, it doesn't extract the bones. hi mate, which version of Ninja ripper are you using and what are t...
by parttimegamer15
Fri Nov 03, 2017 3:41 pm
Forum: Game Archive
Topic: Windows Store game files
Replies: 1
Views: 435

Windows Store game files

Hi, not exactly game archive but related topic. Essentially I am struggling with copying or accessing game files related to games downloaded from Microsoft Store. Even though I am the only user and have admin privilege, I still cant copy files from the 'WindowsApps' folder. I have tried most of the ...
by parttimegamer15
Sat Oct 07, 2017 9:40 pm
Forum: 3D/2D models
Topic: .msh format Raiders of the broken planet
Replies: 6
Views: 648

.msh format Raiders of the broken planet

Anyone able to help? ------------------------------------------------------------------------------------ Any chance of getting some help on converting the .msh files from this game? Sample file at: https://drive.google.com/open?id=0BxHUotWqZsiRQzBfM1RZM0RCc2s I have tries couple of scripts associat...
by parttimegamer15
Fri Jun 23, 2017 10:39 pm
Forum: 3D/2D models
Topic: Kritika Online animation format
Replies: 0
Views: 381

Kritika Online animation format

Help! Is it possible to get some script for opening the .anim files from Kritika online?
Sample .anim file attached

https://drive.google.com/open?id=0BxHUo ... Xh6eGZLVDg
by parttimegamer15
Fri Jun 02, 2017 11:21 pm
Forum: 3D/2D models
Topic: Kritika online
Replies: 18
Views: 6531

Re: Kritika online

@rumour12 Importer works for old client. Newest don't use modelinfo as text file but binary. Edit 2015-01-10: Here is importer for ModelInfoB and MeshInfoB files. It requires Blender version 249 and Python 26. How use: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p an...
by parttimegamer15
Fri Jun 02, 2017 8:52 pm
Forum: 3D/2D models
Topic: Kritika online
Replies: 18
Views: 6531

Re: Kritika online

Hi, Is anybody have a working script to unpack the newest client (files: alp, alph)? sample file: https://mega.nz/#!rlUw1bRQ!8_Hbk_YFGeCXXwpSMbdVx6jf8SKhsynBU-eAy51TgZw hi mate, have a look at the following threa. Alugi has kindly updated his QuickBMS script to extract the new format :-) http://zen...
by parttimegamer15
Thu Jun 01, 2017 11:17 am
Forum: Game Archive
Topic: Kritika Online 2016 (Pc)
Replies: 2
Views: 1316

Re: Kritika Online 2016 (Pc)

godskin wrote:aredy can unpack
thank : alugi

Next Ploblem what Progame view .Mesh

Here some .Mesh
F_CrimsonAssassin_Face_Go.zip
http://www66.zippyshare.com/v/7Q76Bsyc/file.html
Godskin, which scripts/tools are you using to unpack? After installing the game I can ses loads of .alp and .alph files
by parttimegamer15
Wed May 03, 2017 12:05 am
Forum: 3D/2D models
Topic: Black Desert Online File Formats (PAB, PAC, PAA)
Replies: 36
Views: 21068

Re: Black Desert Online File Formats (PAB, PAC, PAA)

Thanks for taking your time to look into this! Yes it does work with the 3rd Jan version of the blend file :-) Thanks again Seems it's a matter of the blend-file version. I used the files you sent me: phw_00_nude_0001_noalpha.pac phw_01.pab phw_06_01_stand_idle_00.paa phw_04_01_move_run_r_00.paa wit...
by parttimegamer15
Mon May 01, 2017 12:10 am
Forum: 3D/2D models
Topic: Black Desert Online File Formats (PAB, PAC, PAA)
Replies: 36
Views: 21068

Re: Black Desert Online File Formats (PAB, PAC, PAA)

PAC and PAB file imported
Image

On loading PAA file :-(
Image
by parttimegamer15
Sun Apr 30, 2017 11:44 pm
Forum: 3D/2D models
Topic: Black Desert Online File Formats (PAB, PAC, PAA)
Replies: 36
Views: 21068

Re: Black Desert Online File Formats (PAB, PAC, PAA)

Same issue here...Anyone who has already successfuylly imported PAA animation, can you pls help. Able to import PAC and associated PAB file. Both look scaled to same size. However loading any of the animation (PAA) associated with the PAB results in the armature getting deformed badly :-( Hopefully ...
by parttimegamer15
Wed Apr 12, 2017 4:20 pm
Forum: Compressed files and methods
Topic: Super Sentai Legend Wars "__data" and "__info" files
Replies: 35
Views: 10019

Re: Super Sentai Legend Wars "__data" and "__info" files

Not related to Super Sentai but to do with _data and _info files. I am using UnityEX to go through individual folders to figure out how to extract the right mesh and textures (For Dark Avenger 3) Finally found some .mesh files. However UnityEX is not bale to extract the source files foe .mesh files ...
by parttimegamer15
Mon Mar 27, 2017 4:36 pm
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 40
Views: 14073

Re: Kingdom Under Fire 2

zaramot wrote:What client version do you mean? I guess, you're talking about Chinese CBT? I have tools only for Malaysia client, and it's not updating for a long time.
Zaramot, client from http://kuf2.mmog.asia/#download
by parttimegamer15
Mon Mar 27, 2017 4:34 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 52
Views: 9999

Re: Skyforge .bin

yeah upload some that don't work so i can test before updating the script. Ace, sorry for the delay in replying. I tried again today but I think I am not even getting the basics right...The bin file I am trying to export is under the following folder...Not sure this is the path I should be using (I...
by parttimegamer15
Sun Mar 19, 2017 5:02 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 52
Views: 9999

Re: Skyforge .bin

AceWell wrote:easy fix, looks like it uses triangle strips instead but i would need to see the sample for testing.
Ace, what info do you need? When you say sample do you want the file that I was trying to open?